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The game begins by having the player ticket common misdemeanor infractions ( such as littering ) by pulling up behind them, pushing the siren button and having them pull over.
Eventually, the game gives the player the task of arresting fugitive felons, including murderers.
Every other day, starting on the third day, the player can go after an A. P. B.
(" All Points Bulletin ").
When a fugitive is caught and returned to the station, the player must violently shake the suspect to get a confession before the Chief enters the room.
This is done by filling the " Confess-O-Meter " by tapping alternatively on the " fire " and " siren " buttons.
After Day 16, no other petty violators are introduced.
The daily quota will be a combination of those above, with a few " Helps "( stranded motorists ) thrown in.

1.806 seconds.