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The 7800 features a broad ( for its time ) palette of 256 colors.
Depending on various parameters, each individual sprite can use from 1 to 12 colors, with 3 colors ( plus a 4th " transparency " color ) being the most common.
In this format, the sprite is referenced to one of 8 palettes, where each palette holds 3 assignable colors.
There is also an assignable background color, which will be visible wherever another object has not covered it up.
In total the system can utilize 25 colors on a scanline at one time.

1.875 seconds.