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After Caleb has learned the Cabal is training replacements for the fallen Chosen, he sets out to stop the cult's plans.
The player character starts his new adventure beside a department store overtaken by several Cabal members ; clearing a way through his enemies, Caleb enters another shopping center which is connected to a processing facility of sorts and keeps investigating in his own fashion the recent Cabal uprisings.
Next, the protagonist is lured to an ambush in a warehouse fully under the control of the Cabal, however, using the aeration conduits, he is able to outflank his enemies and proceed to the aqueducts of the city.
A Cabal ship is docked nearby, but Caleb does not waste time and sinks the vessel ; he also has the chance to visit some forgotten Catacombs while at the aqueducts.
Later, he moves into Cabal territory, wreaking havoc in a temple complex, then ruining the cult's plans once more by storming the inner temple, where the Cabalists are preparing some kind of unearthly ceremony to worship their dark god.
Satisfied the temples have been dealt with, Caleb enters the dungeon, a dark, creepy structure built to stop anyone trying to reach the training ground for " The Chosen ".
A set of locked doors blocks the exit and Caleb is forced to wander across different areas to gather all the required keys, but in the end he reaches the grounds where the final threat awaits.
In order to rest, Caleb must destroy each of the four " Chosen " in training and the Beasts within them.

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