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Developments in CGI technologies are reported each year at SIGGRAPH, an annual conference on computer graphics and interactive techniques, attended each year by tens of thousands of computer professionals.
Developers of computer games and 3D video cards strive to achieve the same visual quality on personal computers in real-time as is possible for CGI films and animation.
With the rapid advancement of real-time rendering quality, artists began to use game engines to render non-interactive movies.
This art form is called machinima.

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