Page "Dangerous Journeys" Paragraph 2
from
Wikipedia
The design of the game system addressed many of the perceived flaws and limitations of the older AD & D game system, such as a lack of a skill system and rigid, class-based restrictions on weapons.
According to a FAQ on the official Gary Gygax website, the Mythus Fantasy setting for Dangerous Journeys was merely one of several settings planned for the system.
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