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The stories are formulaic, usually focused on the everyday struggles of fifth grader Nobita, the protagonist of the story.
In a typical chapter, Nobita comes home crying about a problem he faces in school and / or the local neighborhood.
After hearing him out, Doraemon often offers helpful advice to his problem ( s ), but that's never enough for Nobita, who is consistently looking for the " quick, easy " way out ( which offers insight to the viewers as to why Nobita's life turned out the way it did ).
Finally, after Nobita's pleading and / or goading, Doraemon produces a futuristic gadget out of his aforementioned pouch to help Nobita fix his problem, enact revenge, or flaunt to his friends.

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