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Every character starts with their armor ( the second slot ) already filled, specific to their character, and remains unchanged the entire game.
The character's helmet ( the first slot ) and shield ( the fifth slot ) are the other two items that lend to a character's defensive ability.
Most characters also begin with a shield, except the Magic-User and Thief, who cannot use shields.
While magical items in traditional D & D rules are practically invulnerable or tough, the magical items in Shadow over Mystara are very fragile.
Magical boots ( slot three ), gauntlets ( slot four ), and rings ( slot six ) are all destroyed after the player is damaged a few times.
The eighth slot is used for miscellaneous items, such as the " Skin of the Displacer Beast " or the " Eye of the Beholder "; many bosses drop rare items such as these and they either grant special abilities or can be traded in for special magical equipment.
There are also many unique hidden items ( for example, hidden near the end of the game is a treasure chest which contains the Staff of Wizardry when opened by the Magic-User: if the Magic-User wields the staff during the last boss Synn and there are at least three players with a combined total of over 1 million experience points, the Staff will glow and the team will be able to use the powerful Final Strike attack ).

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