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A HDL is analogous to a software programming language, but with major differences.
Many programming languages are inherently procedural ( single-threaded ), with limited syntactical and semantic support to handle concurrency.
HDLs, on the other hand, resemble concurrent programming languages in their ability to model multiple parallel processes ( such as flipflops, adders, etc.
) that automatically execute independently of one another.
Any change to the process's input automatically triggers an update in the simulator's process stack.
Both programming languages and HDLs are processed by a compiler ( usually called a synthesizer in the HDL case ), but with different goals.
For HDLs, ' compiler ' refers to synthesis, a process of transforming the HDL code listing into a physically realizable gate netlist.
The netlist output can take any of many forms: a " simulation " netlist with gate-delay information, a " handoff " netlist for post-synthesis place and route, or a generic industry-standard EDIF format ( for subsequent conversion to a JEDEC-format file ).

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