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Charles Ardai of Computer Gaming World praised its setting for containing the " right combination of gravity, silliness, genuine scholarship and mystical mumbo-jumbo ", and called it a " strong enough storyline to hold its own next to any of the Indy films.
" He highly praised the game's Team, Wits, Fists system, about which he wrote, " Never before has a game paid this much attention to what the player wants.
" He also enjoyed its graphics and varied locales.
Although he cited the pixelated character sprites and lack of voice acting as low points, Ardai summarized Fate of Atlantis as an " exuberant, funny, well-crafted and clever game " that bettered its predecessor, The Last Crusade.
Andy Nuttal of Amiga Format wrote, " The puzzles are very well thought-out, with some exquisite, subtle elements that give you a real kick when you solve them.
" He noted that the game is " littered with elements that are genuinely funny ".
His sole complaint was about the game's linearity compared to Monkey Island 2 ; but he finished by saying, " It's a minor point, anyway, and it shouldn't put you off buying what is one of the best Amiga adventures ever.
" In 2008, Retro Gamer Magazine praised it as " a masterful piece of storytelling, and a spellbinding adventure ".

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