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As in Myst and Riven, the developers used live-action sequences instead of computer-generated actors and props ; Irish stated that using computer graphics would have reminded players they were in a game, " which would wreck the immersion that is so critical to the Myst games ".
Live actors were filmed on a blue screen and then placed in the digital environments using chroma key technology.
Before any shooting could begin, all the sets were constructed and filled with props the actors could use, costumes for all the characters were fashioned, and each scene was plotted out by storyboard.
Rand Miller returned to play Atrus, a role he had filled since the first Myst game.
Brad Dourif, a professional actor, agreed to play Saavedro because he was a huge Myst fan.
Dourif noted that acting for a game was much more difficult than working on movie sets, as he could not see the player or interact with the game environment.
Other actors included Maria Galante as Atrus ' wife Catherine, and Greg Uhler's daughter Audrey in a cameo as Atrus ' daughter Yeesha.
Preparation for the video shoots took four months ; filming the scenes took just seven days.
Uhler noted that the video was one aspect of Myst that Presto " did wrong "; because high-definition video cameras were not used, the resulting video was not as crisp as developers had hoped.

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