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The music for Myst and Riven was composed by Robyn Miller ; Jack Wall created the score for the third installment.
Irish stated that developing the music was one of the hardest aspects of Exile: " We had to match or exceed the surrealistic style of music that Robyn had pioneered.
It had to be recognizable as Myst, but unique and distinctive.
" Wall looked at the increasing complexity of games as an opportunity to give players a soundtrack with as much force as a movie score.
Wall also echoed Irish's opinion that he wanted to make a very different score from the " wonderful sonic pastiche " of Myst and Riven, yet still recognizable as a sequel to the earlier games ; Wall considered copying Miller's style as the " safe " yet unappealing route that was expected of him.

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