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Unlike many other strategy games available at the time of its release, Myths combat does not focus on the collection of resources and the building of armies.
In contrast to the " meat grinder " style of some games, it is possible for a skilled player to defeat a much larger force with few or no casualties.
This is largely due to the advanced physics engine the game employs.
Physically modelled environments, unit interactions, and diverse unit behaviours combine to create a gameplay experience in which realistic battlefield interactions can and do occur.

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