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The 64DD was announced at 1995's Nintendo Shoshinkai game show event ( now called Nintendo World ).
One of the games that was featured for use with the 64DD was Creator, a music and animation program by Software Creations, the same people that made Sound Tool for the Nintendo Ultra 64 development kit.
The game advertised that it could be implemented into other games, being able to replace textures and possibly create new levels and characters.
However, there was no playable version of Creator available at Shoshinkai 1995.
At E3 in 1997, Nintendo's main game designer, Shigeru Miyamoto, speculated that the first games to be released for the new system would be SimCity 64, Mario Artist, Pocket Monsters, and EarthBound 64.

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