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In 1992, SGI led the creation of the OpenGL architectural review board ( OpenGL ARB ), the group of companies that would maintain and expand the OpenGL specification for years to come.
One of the restrictions of IrisGL was that it only provided access to features supported by the underlying hardware.
OpenGL overcame this problem by providing support in software for features unsupported by hardware, allowing applications to use advanced graphics on relatively low-powered systems.
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