Page "Paper Mario: The Thousand-Year Door" Paragraph 5
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Battles in The Thousand-Year Door borrow elements from the original Paper Mario and Super Mario RPG: Legend of the Seven Stars.
The turn-based system, in which players select an attack, defense, or item from a menu, is augmented by timed button presses that can result in substantial attack or defence bonuses when performed correctly.
In The Thousand-Year Door, each of Mario's party members now have their own heart points ( HP ) and may receive any attack that Mario can receive.
When a partner's heart points are reduced to zero, the partner becomes inactive for the rest of that battle and later battles until recovery.
Flower Points — which are required for special moves — are shared among Mario and his party members.
Defeating enemies awards various numbers of Star Points to Mario ; for every 100 Star Points, Mario is able to level up.
Mario can choose to upgrade his heart points ( HP ), flower points ( FP ), or his badge points ( BP ).
The battles take place on a stage in front of an audience ; if the player performs well in a battle, the audience can assist Mario by replenishing star power, throwing helpful items on-stage, or inflicting damage on the opponent.
Conversely, the audience may throw damage-causing items at the player or leave if the player performs poorly in a battle.
For every ten levels, the stage will increase by fifty audience members for a total of 200 after level 30.
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