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Wages of War marked the first game in the series to use the VGA graphics engine which would be used for the next game of the series ( the fifth, Dragonfire, utilized 3D graphics ).
Instead of a text parser interface to control the hero, the use of the mouse to point and click was the main input device.
Many diehard fans were disappointed with this change, complaining the game was too " restricting " of its options.

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