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A debate has emerged between fans of real-time strategy and turn-based strategy ( and related genres ) based on the merits of the real-time and turn-based systems.
Some titles attempt to merge the two systems: for example, the role-playing game Fallout uses turn-based combat and real-time gameplay, while the real-time strategy games Homeworld, Rise of Nations, and the games of the Total War series allow the player to pause the game and issue orders.
Additionally, the Total War series has a combination of a turn-based strategy map with a real-time battle map.

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