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Each player's objective is generally to have as many disks one's own color at the end as possible and for one's opponent to have as few — or, technically in consideration of the occasional game in which not all disks are placed, that the difference between the two should be as large as possible if the winner and as small as possible if the loser.
However, simply winning is the basic goal, and maximizing the ' disk differential ' is regarded as ancillary.
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