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In addition to concussion hits, however, a critical hit can be dealt by the result on the weapon table.
These are described by type ( slash, crush, puncture, etc.
) and by severity ( generally A through E, with E being the most severe ).
Critical Hits ( or simply " crits "), can inflict additional concussion hits, bleeding ( subtracted from concussion hits at the start of each new round ), broken bones, loss of limbs or extremities, internal organ damage and outright death.
If a crit is inflicted, a second roll is made on the appropriate critical table.

2.160 seconds.