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With the Kroz series, Apogee introduced the " episodic " shareware model that became the most popular incentive for " registering " ( or buying ) the game.
While the shareware game would be a truly complete game, there would be additional " episodes " of the game that were not shareware, and could only be legally obtained by paying for the shareware episode.
In some cases these episodes were neatly integrated and would feel like a longer version of the game, and in other cases the later episode ( s ) would be stand-alone games.

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