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Sonic 3D has gained mixed to negative reviews.
IGN criticized the game, complaining about the poor controls in conjunction with the isometric viewpoint, and change in the previous Sonic formula, stating " you can't deny that the game's core design is repetitive and, ultimately, kind of bland.
The sense of speed and intense action that Sonic's name was built on is absent here, replaced by, essentially, a looping, lazy fetchquest.
" GameSpot was more positive on the game, praising its graphics, soundtrack and challenging boss fights.
However, common complaints were still that "... wandering around the levels looking for the last enemy gets boring very quickly.
Had this game been more action oriented, with more enemies and much faster gameplay, it would have truly lived up to the Sonic name " Entertainment Weekly was harder on the Saturn version of the game than the Genesis version, claiming that " while 3D Blast is super by 16-bit standards, it falls flat on Saturn, where 32-bit games with far more sophisticated 3-D graphics and gameplay are the norm.

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