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Soundtrack may also refer to music used in video games.
While sound effects were nearly universally used for action happening in the game, music to accompany the gameplay was a later development.
Rob Hubbard and Martin Galway were early composers of music specifically for video games for the 1980s Commodore 64 computer.
Koji Kondo was an early and important composer for Nintendo games.
As the technology improved, polyphonic and often orchestral soundtracks replaced simple monophonic melodies starting in the late 1980s and the soundtracks to popular games such as the Dragon Quest and Final Fantasy series began to be released separately.
In addition to compositions written specifically for video games, the advent of CD technology allowed developers to incorporate licensed songs into their soundtrack ( the Grand Theft Auto series is a good example of this ).
Furthermore, when Microsoft released the Xbox in 2001, it featured an option allowing users to customize the soundtrack for certain games by ripping a CD to the hard-drive.

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