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Work on the " early " Sprite outlined above ended around 1987, but was improved during the next year.
Starting in 1990 Sprite was used as the basis for development of the first log-structured file system ( LFS ), development of which continued until about 1992.
Under Sprite, this tradeoff is particularly useful because most read access was cached anyway — that is, Sprite systems would typically perform fewer reads than a normal Unix system.
LFS-like systems also allow for much easier crash recovery, which became a major focus of the project during this period.
Additional experimentation on striped file systems, both striped across different machines as well as clusters of drives, continued until about 1994.
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