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Critics attribute the initial success of the Nintendo 64 console to Super Mario 64.
Edge magazine referred to it as the Nintendo 64's " key launch title ".
Game Informer commented that the game helped the launch of the Nintendo 64.
Official Nintendo Magazine and GameDaily also attributed some of the initial excitement of the Nintendo 64 system to the release of Super Mario 64.
Though the system was initially very successful, it eventually lost much of its market share to Sony's PlayStation.
1UP. com attributed this decline to Nintendo's use of cartridges and the design of the Nintendo 64 controller, which were reportedly implemented by Shigeru Miyamoto for Super Mario 64.
The game also set many precedents for 3D platformers to follow.
GameDaily listed the game as one of the " Most Influential Video Games " and stated it " defined the 3-D platform experience, influencing numerous designers to create their own, original offerings ".
GamesTM noted many game companies, including Nintendo, have tried to develop a platform game to match up to Super Mario 64.
Super Mario 64 was notable for its sense of freedom and non-linearity.
A central hub, where controls can be learned before entering levels themselves, has been used in many 3D platformers since.
In addition, the game's mission-based level design was an inspiration for other game designers.
For example, Martin Hollis, who produced and directed GoldenEye 007, says " the idea for the huge variety of missions within a level came from Super Mario 64 ".

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