Help


from Wikipedia
« »  
Many sword and sorcery tales have been turned into a lengthy series of adventures.
Their lower stakes and less than world-threatening dangers make this more plausible than a repetition of the perils of epic fantasy.
So too the nature of the heroes ; most sword-and-sorcery protagonists, travellers by nature, find peace after adventure deathly dull.
At one extreme, the heroes of E. R. Eddison's The Worm Ouroboros grieve for the end of the war and that they have no more foes equal to those they defeated ; in answer to their prayers, the gods restore the enemy city so that they can fight the same war over again.

1.849 seconds.