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In 2001, Sakura Wars 3 for the Dreamcast introduced a new combat system that incorporates action elements, and abandons the use of grids in favour of allowing each character to move around freely across the battlefield but with a limited number of moves each turn illustrated using a bar at the bottom of the screen.
This type of combat system would later be the basis for the combat system in Valkyria Chronicles, developed by much of the same team in 2008.
The Sakura Wars series would not be released in the West until the fifth game, Sakura Wars: So Long, My Love ( 2005 ).
The Front Mission series also continued on to the PlayStation 2, with Front Mission 4 and Front Mission 5, the latter of which never saw a Western release, but a fan translation.

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