Page "Television Interface Adaptor" Paragraph 5
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Wikipedia
At the time the 2600 was being designed, RAM was extremely expensive, measured in dollars ( or cents ) per byte.
A typical 320 by 200 pixel display with even a single bit per pixel would require 8000 bytes of memory to store the framebuffer.
Even dramatic reductions in the resolution would not reduce the cost of memory to reasonable levels.
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