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Page "Booster pack" ¶ 15
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** and cards
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** Floating-gate transistor used in non-volatile memory cards
** Floating-gate transistor used in non-volatile memory cards
** It enabled terminals and 3705 communications processors to send " frames " of data one after the other without waiting for an acknowledgement of the previous frame-the communications cards had sufficient memory and processing capacity to " remember " the last 7 frames sent or received, request re-transmission of only those frames which contained errors that the error detection and correction codes could not repair, and slot the re-transmitted frames into the right place in the sequence before forwarding them to the next stage.
** Extended Industry Standard Architecture, a bus standard for computer add-on cards.
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** From Limited Edition Alpha to Limited Edition Beta, as well as the expansions Legends, The Dark, Arabian Nights, Fallen Empires, and Antiquities, cards were sold in 8 card booster packs.
** Note: Innistrad boosters, first released in September 2011, contain a slightly different proportion of cards due to the introduction of double-faced cards.
** 6 cards booster: 5 random cards which may be common, uncommon, rare, or mythic rare.
** 13 cards per booster: 1 rare, 3 uncommons and 9 commons with each card available as a foil ( randomly replacing a common ) in each set except Seed 2.
** 11 cards per booster: 1 rare, 3 uncommons and 7 commons.
** 11 cards per booster: 1 rare, 3 uncommons, 7 commons.
** Originally 11 cards per booster pack-1 rare card, 3 uncommons, and 7 commons.
** Normal OCG booster pack: 5 cards per booster, not guaranteed to have rare cards.
** Normal TCG booster pack: 9 cards per booster, 1 non-common card ( can be rare, super rare, ultra rare, and in some cases, secret rare or ultimate rare ) and 8 commons.
** Normally 9 cards per pack: 8 commons and 1 rare, with a 1 per 6 packs chance of a super-rare card, a 1 per 24 packs chance of an ultra-rare card, and a 1 per 1000 packs chance of the Golden Ticket.
** Normally 9 cards, 2 rares ( sometimes 1 super or ultra, then a rare ) and an assortment of uncommons and commons.
** many older video cards used less power than more recent video cards, thus heatsinks or fans were often not required

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