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Page "Axiom of choice" ¶ 82
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** and Every
** Well-ordering theorem: Every set can be well-ordered.
** Every surjective function has a right inverse.
** Zorn's lemma: Every non-empty partially ordered set in which every chain ( i. e. totally ordered subset ) has an upper bound contains at least one maximal element.
** Tukey's lemma: Every non-empty collection of finite character has a maximal element with respect to inclusion.
** Antichain principle: Every partially ordered set has a maximal antichain.
** Every vector space has a basis.
** Every unital ring other than the trivial ring contains a maximal ideal.
** Every field has an algebraic closure.
** Every field extension has a transcendence basis.
** Every Tychonoff space has a Stone – Čech compactification.
** 2 ( 2012 ) ( Every hospital, airport and military base has Helipads.
** It Happens Every Spring-Valentine Davies, Shirley Smith
** Every voiced consonant is written with a deep letter similar in shape to the corresponding voiceless consonant which in turn is written with a tall letter.
** The Fugitive Guy: Every so often, Letterman would introduce " Roger Campbell " ( Elliott, wearing an extremely bad toupée ), a new member of the Late Night crew.
** Edwin Hawkins for " Every Man Wants To Be Free " performed by the Edwin Hawkins Singers
** The Police for " Every Breath You Take "
** Luther Vandross and Marcus Miller for " Little Miracles ( Happen Every Day )" performed by Luther Vandross
** L. A. Reid and Babyface for " Every Little Step " performed by Bobby Brown
** 1908 Feb, in Every Where Vol. 21
** A Journey Through Every Stage of Life
** 1664-The Concession and Agreement of the Lords Proprietors of the Province of New Caesarea, or New Jersey, to and With All and Every the Adventurers and All Such as Shall Settle or Plant There
** Sting ( songwriter ) for " Every Breath You Take " performed by The Police
** The Police for " Every Breath You Take "
** Every item entry must be within one level of its predecessor, such that each item must be a sibling or child of the preceding item ( thus, no item can be a grandchild of the preceding item ).

** and infinite
** Tarski's theorem: For every infinite set A, there is a bijective map between the sets A and A × A.
** If the set A is infinite, then there exists an injection from the natural numbers N to A ( see Dedekind infinite ).
** The set of infinite strings is the inverse limit of the set of finite strings, and is thus endowed with the limit topology.
** Voltage-controlled current source ( VCCS ) Generates a current based on a voltage with respect to a specified gain, used to model field-effect transistors and vacuum tubes ( has infinite input impedance and infinite output impedance ).
** Beth numbers, a sequence of infinite cardinal numbers named for the Hebrew letter
** Penrose tiling, a nonperiodic infinite tiling of a plane
** the original work is of infinite length, so this 1 minute sample represents only a tiny proportion of it.
** List comprehension, in computer science, an adaptation of mathematical set notation to represent infinite lists
** Length, used often in quantum mechanics as the size of an infinite square well
** loops ( infinite, conditional, FOR, WHILE, DO / LOOP WHILE ..., DO / LOOP UNTIL ...)
** Tezzeret Control, which controls the game using counterspells such as, builds card advantage with cards such as, and ends the game using to find and activate it for infinite turns.
** Worldgorger Dragon Combo, which revolves around the infinite loop triggered when is animated from the graveyard using an enchantment such as.
** Steel City Vault, which uses " Draw 7 " spells such as to rapidly assemble the-combo for infinite turns.

** and game
** Cars ( video game ), a video game based on the film
** Console ( video game CLI ), a command-line user interface element for personal computer games originating in Quake
** Handheld game console, a specific lightweight and portable device for playing video games
** Gauntlet ( NES video game ), the 1987 Nintendo Entertainment System game based on the original 1985 Atari game
** Gauntlet ( Nintendo DS ), an unreleased Nintendo DS game, based on the 1985 arcade original
** Gauntlet: The Third Encounter, a 1990 game for the Atari Lynx.
** Gauntlet III: The Final Quest, a 1991 home computer game.
** Gauntlet Legends, a 1998 arcade game.
** Gauntlet Dark Legacy, a 2000 arcade game.
** Gauntlet: Seven Sorrows, a 2005 video game.
**. hack ( video game series ), a four game series for the PlayStation 2
** Mini Zork I: The Great Underground Empire ( 1987, Marc Blank & Dave Lebling, free cut-down, single load tape version of game, covermounted on UK's ZZAP! 64 magazine )
** Backward induction in game theory and economics
** in recognition of his fundamental contributions to game theory and related areas
** A game mode, a mode used as a game mechanic in videogames
** Marathon ( video game ), the first in the trilogy ( 1994 )
** Panzer General, SSI ( 1994 ), video game ; strategic simulation game: Sea Lion ' 40 and Sea Lion Plus ( the latter with prestige points used to take over Gibraltar allowing Italian naval assistance ) scenarios are available given major victories in early operations, or the Sea Lion ' 43 after initial delays and later major victories in North Africa or Russia.
** Blitzkrieg, 2012, Boardgame, Diffraction Entertainment Ltd, part of the TSWW game system includes Sea Lion scenarios.

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