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3D and adventure
It is the first adventure game by LucasArts to use 3D computer graphics overlaid on pre-rendered, static backgrounds.
# REDIRECT LucasArts adventure games # 3D graphics and GrimE ( 1998 – 2000 )
Shenmue borrows gameplay elements from several different genres, but largely consists of open-world adventure segments with real-time 3D battles interspersed throughout.
Many industry firsts were achieved in Oakhurst including the development of the first 3D adventure game ( King's Quest, 1984 ) and one of the first online gaming networks ( The Sierra Network, 1989 ).
The game is a 3D adventure with strong platforming links, similar to that of Super Mario 64 and Banjo-Kazooie.
Sinbad: Legend of the Seven Seas is a 2003 American animated swashbuckling fantasy adventure film produced by DreamWorks Animation, using traditional 2D animation with some 3D.
2002's Clock Tower 3 eschewed the graphic adventure game formula seen in the original Clock Tower, and embraced full 3D survival horror gameplay.
* Nightfall ( video game ), the first real-time 3D adventure game, released in 1998
In 1992, they released Alone in the Dark, a 3D horror adventure game to international attention.
It is the first 3D game in the Metroid series, the fifth main installment, and is classified by Nintendo as a first-person adventure rather than a first-person shooter, due to the large exploration component of the game and its precedence over combat.
Often referred to as Sega's answer to Shigeru Miyamoto, he has been responsible for the creation of many of Sega's most important arcade games, including Hang-On, Space Harrier, Out Run, After Burner, and pioneering 3D games such as Virtua Racing, Virtua Fighter, Daytona USA, and Virtua Cop, as well as the Shenmue series of open world adventure games for the Dreamcast.
Blade Runner was advertised as " the first real time 3D adventure game ", since it was the first adventure game to use both 3D character rendering and a game world which progressed in real-time ( as opposed to waiting for certain player actions to progress the game world ).
* The life and mysteries of Saunière were also used as basis for the plot of the 1999 video-game Gabriel Knight 3: Blood of the Sacred, Blood of the Damned, a 3D adventure written by Jane Jensen and developed by Sierra On-Line.
* Hunter ( computer game ), a 3D graphic adventure by Activision for the Amiga and Atari ST
Knight Lore was regarded as a revolutionary title and was the first of the " isometric adventure " genre, by displaying a detailed 3D world using isometric perspective.
GamesTM have hailed it as " seminal " and " revolutionary ", while Gamesmaster magazine's Adam Norton claims that " this slightly cryptic puzzle / platform adventure defined isometricism in the same way Super Mario 64 defined 3D ".
Omikron: The Nomad Soul ( Simply The Nomad Soul in Europe ) is a Microsoft Windows and Dreamcast 3D adventure game developed by French developer Quantic Dream and published in 1999 by Eidos Interactive.
Isabelle is an independent 3D adventure game for Microsoft Windows, produced by the French company Belisa in 1997.
Nitemare 3-D, a game that came out in 1994, is arguably the fourth ( and so far final ) installment of the Hugo series, though Nitemare 3-D, instead of being an adventure game, is a Wolfenstein 3D clone, in which Hugo ventures into the haunted mansion to rescue Penelope by shooting enemies with various guns.
They eventually abandoned the idea of creating a classical adventure game in the Indiana Jones series, instead focusing on Tomb Raider-style 3D action games.
These games included Mowin ' Maniac ( a Pac-Man clone based on the " Mowin ' Man "/" Mowin ' Boris " modules ), Roof Rats ( similar to SameGame and variants ), " Solitaire " ( After Dark themed ), Toaster Run ( a 3D adventure game featuring several After Dark Characters, more notably the Flying Toaster ), Zapper ( a trivia game ), Hula Girl ( another 3D adventure game based on the " Hula Twins " module from After Dark 4. 0 ), two word scramble games — Bad Dog 911 ( based on the " Bad Dog " modules ) and Fish Shtix ( based on the " Fish " modules, mainly " Fish World "), Foggy Boxes ( a connect the boxes type game based on the " Messages 4. 0 " module ), MooShu tiles ( a Mahjong-like game featuring many After Dark characters throughout the years ), and Rodger Dodger.

3D and called
The language was fast enough that an extension called AMOS 3D could produce playable 3D games even on plain 7MHz Amigas.
In 1989, Autodesk, an American multinational corporation that focuses on 2D and 3D design software, developed a virtual design system called Cyberspace.
The add-on was unofficial but was included in an official compilation called Duke Nukem: Kill-A-Ton Collection through business deals with 3D Realms.
A bundle called East Meets West includes the full versions of Duke Nukem 3D: Atomic Edition and Shadow Warrior.
A bundle called Duke Nukem: Kill-A-Ton Collection features Duke Nukem 3D: Atomic Edition, Duke Xtreme, Duke! ZONE II, Duke Nukem I ( Duke Nukum ), Duke Nukem II, and various other utilities.
In real-time 3D graphics, the diffuse inter-reflection component of global illumination is sometimes approximated by an " ambient " term in the lighting equation, which is also called " ambient lighting " or " ambient color " in 3D software packages.
Wolfenstein 3D spawned a prequel and a sequel, the prequel called Spear of Destiny, and the second, Return to Castle Wolfenstein, used the Id Tech 3 engine.
For 3D deconvolution, one typically provides a series of images derived from different focal planes ( called a Z-stack ) plus the knowledge of the PSF, which can be derived either experimentally or theoretically from knowing all contributing parameters of the microscope.
Nights into Dreams was introduced alongside an optional game controller, included with most copies of the game, called the Saturn 3D controller.
Another was a level called ' Wolf3D ', which was done by Joe as an exercise to see if he could replicate the level geography from Wolfenstein 3D in Rise of the Triad.
The gameplay centres on controlling wind with a baton called the " Wind Waker " and sailing a small boat around an island-filled ocean, retaining similar gameplay mechanics as the previous 3D games in the series.
The 3D orientation of these clasts is called the fabric of the rock.
The first commercial introduction of 70 mm single projector 3D was the 1967 release of Con la muerte a la espalda, a Spanish / French / Italian co-production which used a process called Hi-Fi Stereo 70.
Finally, if needed, 3D storyboards are created ( called ' technical previsualization ').
While they were initially supposed to develop a 3D Computer-aided Design software ( CATIA, then called CATI ) to help designing planes only, the engineers brought it up to another level to provide help to other industry sectors.
A similar unit was produced for the Nintendo Famicom, called the Famicom 3D System.
Other significant products include ; the industrial design package StudioTools ( formerly known as Studio, or just " Alias "), which is used extensively in the automotive, aerospace and industrial design industries, a 2D drawing and sketching application called SketchBook Pro, and back in 1992, an early Macintosh based 3D modelling and rendering package called Sketch !, etc.
Unicorns move in a manner special to a 3D space ( called triagonal movement ) through the corners of the cubes.
This is usually called integrated graphics or on-board graphics, and is usually low in performance and undesirable for those wishing to run 3D applications.
* A 3D computer graphics method in which a sprite is rendered perpendicular to the camera without respect to camera movement is called billboarding and the sprite used is called a billboard.
A variant used for 3D shapes is called hot isostatic pressing.

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