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Quake and World
Several video games are based on or influenced heavily by Lovecraft such as Call of Cthulhu: Dark Corners of the Earth, Shadow of the Comet, Prisoner of Ice, Shadowman, Alone in the Dark, Chzo Mythos, Eternal Darkness: Sanity's Requiem, Cthulhu Saves the World, Sherlock Holmes: The Awakened, Amnesia: The Dark Descent, Dead Space, Splatterhouse, Darkness Within: In Pursuit of Loath Nolder, Penumbra, and Quake.
Quake 3 has also been used extensively in professional electronic sports tournaments such as Quakecon, Cyberathlete Professional League and the Electronic Sports World Cup.
The game, based on the Quake III Arena engine with modifications from Heavy Metal: F. A. K. K. ², simulates infantry combat in the European and North African Theaters during World War II.
The Loma Prieta earthquake, also known as the Quake of ' 89 and the World Series Earthquake, was a major earthquake that struck the San Francisco Bay Area of California on October 17, 1989, at 5: 04 pm local time.
It does not carry on the World War II setting from Wolfenstein: Enemy Territory and is instead set in the Quake universe.
Many commercialized parties offer various tournaments, with competitions in such games as StarCraft, StarCraft II, Warcraft III, World of Warcraft, Counter-Strike Source, Unreal Tournament, Team Fortress 2, America's Army, Garry's Mod, and games from the Quake, Left 4 Dead, Call of Duty, Battlefield, Doom and Halo series.
The Aftershock was founded in May 2002, by many players who won the first Women ’ s World Bowl as part of the California Quake, of the now disbanded Women's American Football League ( WAFL ).
Anti-cheat software is commonly used in popular games such as Team Fortress 2, Quake, or World of Warcraft.
Quake World 1v1
Moria, Dry Gulch ( a western-style variation ), and Bugs-n-Drugs ( a medical variation ) — these all presaged MUDs ( Multi-User Domain ) and MOOs ( MUD, Object Oriented ) as well as popular first-person shooters like Doom and Quake and MMORPGs ( Massively multiplayer online role-playing game ) like Everquest and World of Warcraft.
Games written using this engine include World of Padman, OpenArena ( mimicking Quake III Arena ), Tremulous and Turtle Arena.
Success did come for the Quake 4 squad however, as the Swedish star player Johan " Toxic " Quick managed to win eight out of the ten major tournaments during that year, including four out of five World Championships.
* 1st World Series of Video Games Intel Summer Championship 2006 – Johan " Toxic " Quick ( Quake 4 )
* 2nd World Series of Video Games Sweden 2006 – Johan " Toxic " Quick ( Quake 4 )
* 1st World Series of Video Games London 2006 – Johan " Toxic " Quick ( Quake 4 )
* 1st World Cyber Games 2006 – Johan " Toxic " Quick ( Quake 4 )
* 1st World Series of Video Games Finals 2006 – Johan " Toxic " Quick ( Quake 4 )
* 3rd Electronic Sports World Cup 2005 – Fox ( Quake 3 )
* 3rd World Cyber Games 2001 – Stephan " SteLam " Lammert ( Quake 3 )
* World Cyber Games ( 2006, Quake 4 )

Quake and II
Hexen II, by way of the Quake engine, uses OpenGL for 3D acceleration.
Id Software has developed their own game engine for each of their titles when moving to the next technological milestone, including Commander Keen, Wolfenstein 3D, Shadowcaster, DOOM, Quake, Quake II, and Quake III, as well as technology used in making Doom 3.
Some Id Software titles ported to Linux are Doom ( the first Id Software game to be ported ), Quake, Quake II, Quake III Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, Doom 3, Quake 4, and Enemy Territory: Quake Wars.
After essentially founding an entire genre with this game, Id Software created Doom, Doom II, Quake, Quake II, Quake III Arena, Quake 4 and Doom 3.
The Quake series continued with Quake II in 1997.
Among these combatants are some characters either drawn from or based on those in Doom (" Doomguy "), Quake ( Ranger, Wrack ) and Quake II ( Bitterman, Tank Jr., Grunt, Stripe ).
Quake IV ( 2005 ) picks up where Quake II left off — finishing the war between the humans and Strogg.
The spin-off Enemy Territory: Quake Wars acts as a prequel to Quake II, when the Strogg first invade Earth.

Quake and III
* Challenge ProMode Arena, a Quake III Arena modification
During the mid to late 1990s, " the launch of each successive round of technology it's been expected to occupy a headlining position ", with the Quake III engine being most widely adopted of their engines.
The GPL release of the Quake III engine's source code was moved from the end of 2004 to August 2005 as the engine was still being licensed to commercial customers who would otherwise be concerned over the sudden loss in value of their recent investment.
Since Quake III Arena Linux porting has been handled by Timothee Besset.
Quake III Arena ( 1999 ), the next title in the series, has minimal plot, but centers around the " Arena Eternal ", a gladiatorial setting created by an alien race known as the Vadrigar and populated by combatants plucked from various points in time and space.
There have also been a few other spin off games such as Quake Mobile in 2005 and Quake Live, an internet browser based modification of Quake III.
* Quake III Arena ( 1999 )
** Quake III: Team Arena ( 2000 )
The December 1999 release of id's Quake III Arena posed a problem to the Quake movie community.
Thus, it was impractical to enhance software to work with Quake III.

Quake and Arena
A game called Quake Arena DS is planned for the Nintendo DS.
The first film made with Quake III Arena, Quad God was also the first to be distributed as recorded video frames, not game-specific instructions.
Quake III Arena ( also known as Quake 3 ; abbreviated as Q3A or Q3 ), is a multiplayer first-person shooter video game.
Quake III Arena is the third in the series and differs from previous games by excluding a traditional single-player element and focusing on multi-player action.
In Quake III Arena the player progresses through tiers of maps, combating different bot characters that increase in difficulty, from Crash ( at Tier 0 ) to Xaero ( at Tier 7 ).
Quake III Arena was specifically designed for multiplayer, the game allows players whose computers are connected by a network or to the internet, to play against each other in real time.

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