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Glorantha and .
White Bear and Red Moon is notable for containing the first published material about Glorantha, later used as the primary setting for the role-playing games RuneQuest, Hero Wars and HeroQuest.
Green Knight Publishing formed to focus on Pendragon, Chaosium " proper " retained Call of Cthulhu, Stormbringer, and Mythos, while Greg Stafford founded Issaries, Inc. to publish HeroQuest and focus on bringing new Glorantha related material into print.
Glorantha is the Fantasy world created by Greg Stafford and since used as the background for several role-playing games, including RuneQuest ( 1st ed.
Stafford began imagining Glorantha in 1966 as a way to deepen his own understanding of mythology.
He founded the company Chaosium to publish the board wargame White Bear and Red Moon in 1974 ( other sources say 1975 ), which was set in Glorantha.
Various later editions of RuneQuest, the narrative role-playing game HeroQuest ( the first edition of which was published as Hero Wars ), and the video game King of Dragon Pass were also set in Glorantha, as were several prominent fan efforts.
In Glorantha, magic operates from the everyday level of prayers and charms to the creation and maintenance of the world.
The ' historical ' world of Glorantha is in a more or less fallen state, having recovered only partially from a universal battle against Chaos in the mythic Godtime.
Some, such as the mystic dragonewts, are unique to Glorantha.
Glorantha has been, so far, the background for 2 board-games ( White Bear and Red Moon / Dragon Pass and Nomad Gods ), two role-playing games ( RuneQuest and HeroQuest ), one video game ( King of Dragon Pass ), one comic book series ( Path of the Damned ), five novels or collections of fiction ( King of Sartar by Greg Stafford, The Collected / Complete Griselda by Oliver Dickinson, Gloranthan Visions by various authors, The Widow's Tale and Eurhol's Vale & Other Tales by Penelope Love, and numerous pieces of myth and fiction created by the Glorantha community, featuring in magazines such as Tales of the Reaching Moon.
Unlike Dungeons & Dragons, the other approach to fantasy role-playing which traces its roots back to the 1960s and which derives from the wargaming scene, the roots of Glorantha lie in experiments with mythology, storytelling, and recreation and blending of ancient societies.
Stafford's first imaginings of Glorantha date back to 1966, when he began his studies at Beloit College, as a vehicle for him to deepen his own understanding of mythology by creating his own mythology, and also ( so he says ) as a way of getting to know girls.
Stafford was greatly influenced by the ideas on mythology of Joseph Campbell, and echoes of Campbell's work are to be found in many aspects of Glorantha ; for instance the story of the " God Learners " can be seen as an exercise on the implications of Campbell's idea of a unifying monomyth, and the story of Prince Argrath an exploration of Campbell's The Hero with a Thousand Faces.
More abstractly, Campbell's idea that myths are how we shape our lives deeply informs the picture of life in Glorantha throughout the game world's publication history.
The first game system set in Glorantha was the board game White Bear and Red Moon.
Using materials such as Cults of Prax, players aligned their characters with any of several distinct religions, grounding those characters in the political, cultural, and metaphysical conflicts of Glorantha.
This approach of offering competing mythical histories and value systems continues in current Glorantha material.
This edition both loosened the connection between RuneQuest and Glorantha, introducing ' Fantasy Europe ' as the principal game world for Rune Quest, and much broadened the scope of Glorantha, which was treated as an alternative game world.
Unfortunately, RuneQuest did not prosper with its association with Avalon Hill, and the relationship between Chaosium, who held the rights to Glorantha, and Avalon Hill, who held the rights to RuneQuest, finally broke down completely in 1995.
It had little to do with the Glorantha setting.
During this period of breakdown, Glorantha continued to evolve.
The advent of popular use of the internet caused a boom in fan creations in Glorantha, supported by some unofficial business ventures, such as Reaching Moon Megacorp, and a lively convention scene.

Glorantha and website
The Issaries website introduces Glorantha as:

Glorantha and containing
* Hero Wars: Roleplaying in Glorantha, containing the core rules ( now superseded by HeroQuest ).
* HeroQuest: Roleplaying in Glorantha, containing the complete rules and an introduction to the Glorantha setting.

Glorantha and information
* Guide to Glorantha, background information about the world of Glorantha.
* Gloranthan Bestiary, information on the fauna of Glorantha, written as if it was a guide by a Gloranthan traveller.

Glorantha and about
Also Stafford was at this time publishing material about the history and mythology of Glorantha in non-game form as books such as King of Sartar and The Glorious ( Re ) Ascent of Yelm.
Around 1974, Stafford created White Bear and Red Moon, a board game about the violent struggle between several cultures in the Dragon Pass region of Glorantha.

Glorantha and HeroQuest
Stafford is perhaps most famous as the creator of the fantasy world of Glorantha, but is also a prolific games designer-he was designer of Pendragon, he was co-designer of the RuneQuest, Ghostbusters, Prince Valiant and HeroQuest role-playing systems, founder of the role-playing game companies Chaosium and Issaries, designer of the White Bear and Red Moon, Nomad Gods, King Arthur ’ s Knights and Elric!
Early editions of the HeroQuest system were published by Issaries Inc., designed to be the RPG system of choice for Greg Stafford's fantasy world of Glorantha, effectively replacing the 1980s RuneQuest.
* HeroQuest: Roleplaying in Glorantha ( with Greg Stafford et al.
Elves of Glorantha ( setting for the role-playing games RuneQuest and HeroQuest ) share little with Tolkien's elves but their connection with forests and their preference of archery-they are mobile, humanoid plants.

. and website
The two most common systems are the classification adopted by the website AmphibiaWeb, University of California ( Berkeley ) and the classification by herpetologist Darrel Frost and the American Museum of Natural History, available as the online reference database Amphibian Species of the World.
The game Orphan Feast on Cartoon Network's Adult Swim website is loosely based on A Modest Proposal.
* Earth Architecture-A website whose focus is contemporary issues in earth architecture.
* Kerpic. org-A website on earthen architecture researches stabilized with gypsum.
* Much of the material in this article comes from the CIA World Factbook 2000 and the 2003 U. S. Department of State website.
* Much of the material in these articles comes from the CIA World Factbook 2000 and the 2003 U. S. Department of State website.
Although the sign still exists, the " of " has now been replaced by the URL of their website.
Access Now v. Southwest Airlines was a case where the District Court decided that the website of Southwest Airlines was not in violation of the Americans with Disability Act because the ADA is concerned with things with a physical existence and thus cannot be applied to cyberspace.
Judge Patricia A. Seitz found that the " virtual ticket counter " of the website was a virtual construct and hence not a " public place of accommodation ".
Ouellette v. Viacom International Inc. followed in Access Now's footsteps by holding that a mere online presence does not subject a website to the ADA guidelines.
Student editors and managers are solely responsible for the content of the State Press newspaper and its associated website.
Arbor Day reached its height of popularity on its 125th anniversary in 1997, when David J. Wright, noticed that a Nebraska nonprofit organization called the National Arbor Day Foundation had taken the name of the holiday and commercialized it for their own use as a trademark for their publication " Arbor Day ," so he countered their efforts, launched a website, and trademarked it for " public use celebrations " and defended the matter in a federal district court in the United States to ensure it was judged as property of the public domain, the case was settled in October 1999.
* Backstage Magazine – Large website and subscription service for actors.
See the United Nations website for full text.
According to the original press release from Colangelo's group ( which remained posted on the team website during the first few seasons ) the chosen team colors were Arizona turquoise, copper, black and purple.
It can also be used in topics as diverse as mathematics, gastronomy, fashion and website design.

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