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White and Wolf
Aeneas is one of the mythical founders of the Ventrue Clan in the Role Playing game Vampire: the Requiem by White Wolf Game Studios.
* Aberrant, a superhero roleplaying game by White Wolf Game Studio
Pendragon ( acquired in 1998 by Green Knight Publishing, and 2005 by White Wolf ), while related, has sufficiently different mechanics that it can be seen as a separate system.
Chaosium and Greg Stafford are also responsible for Pendragon, an Arthurian RPG now published by White Wolf, Inc .' s ArtHaus imprint after a spell with Green Knight Publishing.
* EverQuest Role-Playing Game ( a role-playing game produced in collaboration with White Wolf which uses the d20 system ).
In August 2005, White Wolf announced that it was reverting the rights to publish Gamma World products back to Wizards of the Coast, putting the game out of print again.
For example, the Storyteller System used in White Wolf Game Studio's storytelling games calls its GM the " storyteller ", while the rules-and setting-focused Marvel Super Heroes role-playing game calls its GM the " judge ".
* International Camarilla Conference, a yearly gathering of the Camarilla ( fan club ) branch of White Wolf Publishing
Mage: The Ascension is a role-playing game based in the World of Darkness, and was published by White Wolf Game Studio.
In 2005, White Wolf released a new game marketed under the same name ( Mage ) for the new World of Darkness series, Mage: The Awakening, with some of the same game mechanics but with substantially different premises and setting.
White Wolf Game Studio's Storyteller System, which is used in World of Darkness role-playing games such as Vampire: The Masquerade and live-action games under the Mind's Eye Theatre imprint, is the best-known and most popular role-playing game described as a " storytelling game ".
White Wolf Publishing is an American gaming and book publisher.
The company was founded in 1991 as a merger between Lion Rampant and White Wolf Magazine, and was initially led by Mark Rein · Hagen of the former and Steve Wieck and Stewart Wieck of the latter.
Since White Wolf Publishing, Inc. merged with CCP Games hf in 2006, White Wolf Publishing has been an imprint of CCP hf.
The name " White Wolf " originates from Michael Moorcock's works.
White Wolf publishes a line of several different but overlapping games set in the " World of Darkness ", a " modern gothic " world that, while seemingly similar to the real world, is home to supernatural terrors, ancient conspiracies, and several approaching apocalypses.
White Wolf has also released several series of novels based on the Old World of Darkness, all of which are currently out of print ( although many are coming back into availability via print-on-demand ).
White Wolf has also ventured in the collectible card game market with Arcadia, Rage, and Vampire: The Eternal Struggle ( formerly Jyhad ).
White Wolf acquired the rights to the game in 2000, even though no new material had been produced for the game in over four years.
On Saturday, 11 November 2006, White Wolf and CCP Games, the Icelandic MMO development company responsible for EVE Online, announced a merger between the two companies during the keynote address at the EVE Online Fanfest 2006.
White Wolf has different imprints under which various books are published, most notably:
* Arthaus-products for which White Wolf serves as publisher, not developer

White and Publishing's
Created by Mark Rein · Hagen, it was the first of White Wolf Publishing's World of Darkness role-playing games, based on the Storyteller System and centered around vampires in a modern gothic-punk world.
The game received its 20th Anniversary Edition in 2011 and was officially revived as part of White Wolf Publishing's shift to a print on demand business model, and multiple new Masquerade products have been announced.
* Thaumaturgy is a magical discipline in White Wolf Publishing's role-playing game, Vampire: The Masquerade
* Corax, wereravens in White Wolf Publishing's World of Darkness role-playing game system
Common to all of White Wolf Publishing's games, the primary character archetype, the Exalted, suffer from a systemic character flaw.
Exalted, being White Wolf Publishing's second largest franchise, has helped White Wolf Publishing to grow and maintain an average 26 % market between 1991 and 2003.
Werewolf: The Apocalypse books are, like all Classic World of Darkness books, still available as PDF download through White Wolf Publishing's exclusive marketing partner DriveThruRPG.
In the apocrypha of White Wolf Publishing's Vampire: The Masquerade series, Uriel is the last of the angels sent to Cain, after Cain rejects the offers of redemption from Michael, Gabriel, and Raphael.
* Obeah is a Salubri clan discipline in White Wolf Publishing's Role-playing game Vampire: The Masquerade.
His mainstream work includes DC's Doom Patrol with writer Grant Morrison ( where he co-created Flex Mentallo ), the fantasy card game Magic: The Gathering, and White Wolf Publishing's card game Vampire: The Eternal Struggle.
In White Wolf Publishing's World of Darkness, Mdina is the European capital of clan Lasombra.
The majority of White Wolf Publishing's subsequent games use variations on Vampires Storyteller System, and so also make use of the dice pool mechanic.
This is similar to the special abilities and character flaws used in a variety of other role-playing games, such as Merits and Flaws in White Wolf Publishing's original World of Darkness, Advantages and Disadvantages in Steve Jackson Games ' GURPS, Qualities and Drawbacks in Eden Unisystem, and Edges and Hindrances in Pinnacle Entertainment's Deadlands and Savage Worlds games ( to which the Serenity system bears a strong resemblance ).
The system was later used by the d20 conversion of White Wolf Publishing's Aeonverse games.
" DiTerlizzi continued to work for TSR, as well as White Wolf Publishing's Changeling and Werewolf Storyteller games, and illustrated many cards for Magic.

White and Vampire
Video games such as Vampire: The Masquerade-Redemption and Vampire: The Masquerade-Bloodlines are based on White Wolf's role-playing game Vampire: The Masquerade.
* A bloodline of vampires in the game Vampire: The Masquerade by White Wolf
* In the White Wolf Publishing supplement for Vampire: The Masquerade A Players Guide to the Sabbat the wild hunt is called to hunt down traitors of the Sabbat.
White Wolf, a maker of role playing games, releases novels set in the fantasy world of its Vampire: The Masquerade game.
Races: In addition to the Reindeer Run, Brevard also has the Flight of the Vampire 5K Run and 10K run on October 30, the White Squirrel 5K and 10K run, and the Firecracker 5K and 10k run.
* Vampire: The Eternal Struggle, a collectible card game based on " Vampire ", was produced by Wizards of the Coast and later by White Wolf.
As of fall 2011 White Wolf and online role playing game store DriveThruRPG. com began offering the new and classic World of Darkness source books in a print on demand format through the DriveThruRPG web site starting with a number of formerly out of print Vampire: The Masquerade books and gradually adding more as they were ready for print.
* White Wolf Publishing et al., Vampire Storytellers Handbook, White Wolf Game Studio, 2000, ISBN 1-56504-264-6
* White Wolf Games Studio et al., Vampire Storytellers Companion White Wolf Game Studio, 1998, ISBN 1-56504-259-X
* Andrew Greenberg, Vampire Players Guide, White Wolf Game Studio, 1993, ISBN 1-56504-053-8
* Justin Achilli al., Vampire: The Masquerade Revised Edition, White Wolf Game Studio, 1998, ISBN 1-56504-249-2
* Vampire: The Masquerade in The unofficial White Wolf Wiki
In Volume I of Tales of the Slayer, a horror story collection set in the Buffy the Vampire Slayer universe, Virginia Dare appears as the vampire slayer " White Doe ," an English girl adopted by the Croatoan Indians.
* In the role-playing game, Vampire: the Masquerade, by White Wolf, Inc., the clan Assamite used Alamut as its central headquarters.
The Logo of Clan Gangrel. The Gangrel are a clan of vampires, often associated with the Camarilla, from White Wolf Game Studio's Vampire: The Masquerade, Vampire: The Dark Ages, and books and role-playing games.

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