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Page "Earth in science fiction" ¶ 25
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Metroid and series
This usually takes the form of a list of enemies with short descriptions ( e. g. the Metroid Prime and Castlevania games, as well as Dark Cloud and Final Fantasy ) and may even be central to the plot ( Pokemon series ).
In the Metroid Prime series, Phazon is a highly radioactive, self-regenerating mineral with organic properties that is generated by the sentient planet Phaaze.
At one point both Link and Samus from the Metroid series were planned to be playable characters for the Wii version of Marvel: Ultimate Alliance.
In the Metroid series, the Goron's ruby appears in some rooms and the Gyorg enemy appears frozen and eaten by the space pirates.
* The Grapple Beam from the Metroid series, which allows the player to attach to and swing from special points or surfaces, as well as the Charge Beam from Metroid Prime and its sequels, which allows the player to draw power-ups in from a distance.
Dr. Mario was designed by Gunpei Yokoi, creator of the Game Boy and Game & Watch handheld systems, and produced by Takahiro Harada, who also acted as producer of the Metroid series.
Furthermore, each character has recognizable moves from their original series, such as Samus's firearms from the Metroid series and Link's arsenal of weapons.
* Alucard, an alias to unlock a character in Nintendos " Metroid " series
* Metroid series: Various weapons ( such as the Ice Beam and the Power Bomb ) are permanent power-ups that not only give Samus additional offensive capability but also allow her access to various doors.
It is the first 3D game in the Metroid series, the fifth main installment, and is classified by Nintendo as a first-person adventure rather than a first-person shooter, due to the large exploration component of the game and its precedence over combat.
Metroid Prime, along with the Game Boy Advance game Metroid Fusion, that was released alongside it on the same day in North America, marked the return of the Metroid series after eight years – the last game in the franchise had been 1994's Super Metroid.
Like previous games in the series, Metroid Prime has a science fiction setting, in which players control the bounty hunter Samus Aran.
The game is the first in the Metroid series to use a first-person view as opposed to side scrolling, except in Morph Ball mode, when Samus's suit transforms into an armored ball and the game uses a third-person camera.
Retro Studios developed the storyline of Metroid Prime under the supervision of Yoshio Sakamoto who verified the plot ideas to be consistent with the lore of the series ' earlier entries.
The soundtrack contains remixes of tracks from previous games in the series, because Yamamoto wanted " to satisfy old Metroid fans.
Primes second full sequel is Metroid Prime 3: Corruption, which closes the Prime series.
: 2003: Gunpei Yokoi ( 1941 – 1997 ) ( Game Boy, Super Mario Land series, Metroid series )
is an action-adventure video game, the second game in the Metroid series, and the only one developed for the Nintendo Game Boy.

Metroid and Samus's
She also finds her counterpart, Dark Samus or Metroid Prime's essence inside Samus's Phazon Suit.
After she defeats it, all the Phazon on Tallon IV disappears and Metroid Prime sucks out the Phazon in Samus's Phazon suit in a last-ditch effort to survive, reverting Samus's armor to the Gravity Suit.
In Metroid II, the developers added round metal shoulders on Samus's Varia Suit to differentiate it from her Power Suit, since both looked similar on the Game Boy's limited greyscale display.
In this side-scroller, players advance through the game by using Samus's weapons to kill a fixed number of Metroid creatures.
In the original Metroid on the Nintendo Entertainment System, color was used to differentiate between Samus's Power Suit and her Varia Suit, an upgraded version.
After completing Metroid Prime, the player can unlock Samus's Fusion Suit for use in Metroid Prime, and if they complete Metroid Fusion, they can unlock an emulated version of the first Metroid game.
Players can also link Metroid Fusion to Metroid: Zero Mission to unlock a Metroid Fusion picture gallery, which includes additional concept art, and extra images from the Japanese version of Metroid Fusion, which chronicle Samus's early years.
They counteract the parasite's damage by creating a vaccine using Samus's cellular sample from the remains of the infant Metroid that Samus previously contacted.
The development team for Metroid Prime Hunters collaborated with Fuse Games to elaborate on specific aspects of Metroid Prime Pinball, such as Samus's wall climbing and shooting abilities.

Metroid and K-2L
In the Metroid e-Manga created by Yoshio Sakamoto Samus first met Ridley while he was commanding the attack on her home colony of K-2L.

Metroid and was
Some are more complete remakes where much of the game was changed such as Metroid: Zero Mission being a remake of the original Metroid or Silent Hill: Shattered Memories being a whole re-interpretation of the original Silent Hill.
The first named appearance of the character occurred in the 1992 game Super Mario Land 2: 6 Golden Coins where he was designed by game artist Hiroji Kiyotake, who was also responsible for designing Samus Aran of Metroid.
The game was produced by Gunpei Yokoi, who previously produced Donkey Kong ( 1981 ), Donkey Kong Jr. ( 1982 ), Mario Bros. ( 1983 ) and Metroid ( 1986 ).
It was reissued in 1990 as part of Nintendo's " Classic Series ", along with Zelda II, Metroid, Super Mario Bros., and other games.
In 2009, an enhanced version was released for Wii as a standalone game in Japan and as part of Metroid Prime: Trilogy internationally.
Retro Studios wrote an extensive storyline for Metroid Prime, which was considered a major difference from previous Metroid games.
Metroid co-creator Yoshio Sakamoto declared that he considered creating a new installment for the Nintendo 64, but was uninterested in being part of its development, particularly because of the console's controller – " I just couldn ’ t imagine how it could be used to move Samus around ".
Sakamoto also said Nintendo approached another company to make an N64 Metroid, but the offer was declined as the developer felt they could not make a game that could be up to Super Metroids standards.
Metroid Prime was developed as a collaboration between Retro Studios and important Nintendo EAD and R & D1 members.
Kraid, a boss from Metroid and Super Metroid, was intended to make an appearance in Prime, and designer Gene Kohler modeled and skinned him for that purpose.
On May, the game was showcased at E3 2001, with its name confirmed as Metroid Prime.
There was an official soundtrack released for the game called Metroid Prime and Fusion Original Soundtracks which was supervised by Yamamoto himself.
Metroid Prime was re-released in Japan in 2009 for Wii as part of the New Play Control!
Internationally, the Wii version was released in Metroid Prime: Trilogy, a single-disk compilation featuring Prime, Echoes, and Corruption.

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