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Might and Magic
* Might and Magic, a series of computer role-playing games
Might and Magic ( MM ) is a series of role-playing video games from New World Computing, which in 1996 became a subsidiary of The 3DO Company.
Might and Magic is considered one of the defining examples of early PC role-playing games, along with the Bard's Tale, Ultima and Wizardry series.
The original Might and Magic series officially ended with the closure of the 3DO Company.
The rights to the Might and Magic name were purchased for USD 1. 3 million by Ubisoft, who " rebooted " the franchise with a new series with no apparent connection to the previous continuity, starting with the games Heroes of Might and Magic V and Dark Messiah of Might and Magic.
* Might and Magic: The Secret of the Inner Sanctum ( 1986 ; Apple II, Mac, DOS, Commodore 64, NES, MSX, PC-Engine CD-ROM )
* Might and Magic III: Isles of Terra ( 1991 ; DOS, Mac, Amiga, SNES, Sega Genesis, Sega CD, PC-Engine CD-ROM )
* Might and Magic IV: Clouds of Xeen ( 1992 ; DOS, Mac )
* Might and Magic V: Darkside of Xeen ( 1993 ; DOS, Mac )
** Might and Magic: World of Xeen ( 1994 ; DOS, Mac )
* Might and Magic VI: The Mandate of Heaven ( 1998 ; Windows )
* Might and Magic VII: For Blood and Honor ( 1999 ; Windows )
* Might and Magic VIII: Day of the Destroyer ( 2000 ; Windows )
* Might and Magic IX ( 2002 ; Windows ; known as: Writ of Fate )
* Might and Magic X ( Fan-made, TBD ( Press Release ); Windows )
* Might and Magic Trilogy ( 1993 ), includes Might and Magic games III, IV, V, and the fanmade Swords of Xeen.

Might and II
* Might and Magic I, II, III, IV, V: Collection Classique ( 1998 ), contains the games I-V
* Might and Magic VI: The Mandate of Heaven-Special Edition ( 1998 ), included Might and Magic games I, II, III, IV, V and the fanmade Swords of Xeen as well.
Screenshot from Heroes of Might and Magic II
* Heroes of Might and Magic II: The Succession Wars ( 1996 )
* Heroes of Might and Magic II ( Game Boy Color, 2000 )
* Heroes of Might and Magic Millennium ( 1999 ), includes King's Bounty, Heroes I, Heroes II Gold and Heroes III, but no expansions to Heroes 3.
* Heroes of Might and Magic Trilogy ( 2000 ), Heroes I, Heroes II and Heroes III, but no expansions to Heroes 2 nor Heroes 3.
* Heroes of Might and Magic Platinum Edition ( 2002 ), includes Heroes I, Heroes II Gold and Heroes III Complete.
Instead, Romero left Origin Systems to co-found a game company named Inside Out Software, where he ported Might & Magic II from the Apple II to the Commodore 64.
This was quickly followed by the Book of Experimental Might II: Bloody, Bold and Resolute.
Rock Lee is shown opening the first five gates during Part I of the series, and his teacher, Might Guy, is seen activating the sixth and seventh during Part II.
* In Heroes of Might and Magic II: The Succession Wars, Haflings are the weakest creature in the wizard town.
Since 1992, they produced expansion packs for MechWarrior 4, Heroes of Might and Magic II, and Warcraft II: Tides of Darkness.
* Heroes of Might and Magic II: The Price of Loyalty ( 1997 )
Released in 1991, it is the predecessor to Might and Magic IV: Clouds of Xeen and the sequel to Might and Magic II: Gates to Another World.
After the defeat of Sheltem and his forces on CRON in Might and Magic II: Gates to Another World, a new party of adventurers from Sheltem's " homeworld " of Terra find themselves embroiled in the battle between the two Guardians.
Might and Magic III employs an updated first person perspective interface based on the one employed by Might and Magic: The Secret of the Inner Sanctum and Might and Magic II: Gates to Another World.

Might and Gates
Might and Magic II: Gates to Another World is a role-playing video game.
After the events of Might and Magic 1, the adventurers who helped Corak defeat Sheltem on VARN take the " Gates to Another World " located in VARN to the land of CRON ( Central Research Observational Nacelle ).
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Released for the Apple II on June 1, 1986 with ports for the Commodore 64, Mac OS, and MS-DOS following a year later, the game was successful enough to warrant a sequel, Might and Magic II: Gates to Another World, released for the Apple II and MS-DOS in 1988.

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