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AMFV and is
A Mind Forever Voyaging ( AMFV ) is an interactive fiction game designed and implemented by Steve Meretzky and published by Infocom in 1985.

AMFV and first
It was also the first of the " Interactive Fiction Plus " line, meaning that AMFV had greater memory requirements, unlike earlier Infocom games that used a less advanced version of the company's Z-machine interpreter.

AMFV and Infocom
AMFV was not a conventional Infocom adventure, having only a single puzzle near the end of the game.
AMFV was unusual among Infocom titles ( with the possible exception of Trinity ) in that it addressed political and, according to Meretzky, socially relevant, issues.
Although AMFV was an atypical Infocom game, it nonetheless contained the extra package content known as feelies.

AMFV and with
Author Steve Meretzky noted that he had hoped for some controversy with the political content of AMFV.

is and first
Even the knowledge that she was losing another boy, as a mother always does when a marriage is made, did not prevent her from having the first carefree, dreamless sleep that she had known since they dropped down the canyon and into Bear Valley, way, way back there when they were crossing those other mountains.
And that is the way I first saw her when my Uncle brought her into his antique store.
Why, in the first place, call himself a liberal if he is against laissez-faire and favors an authoritarian central government with womb-to-tomb controls over everybody??
Life is further characterized, in antithesis to Piepsam, as animal: the image of a dog, which appears at several places, is first given as the criterion of amiable, irrelevant interest aroused by life considered simply as a spectacle: a dog in a wagon is `` admirable '', `` a pleasure to contemplate '' ; ;
In the first instance, `` mimesis '' is here used to mean the recalling of experience in terms of vivid images rather than in terms of abstract ideas or conventional designations.
This is the primary function of the imagination operating in the absence of the original experiential stimulus by which the images were first appropriated.
The first half of The Charles Men, ending on the climax of the battle of Poltava in 1709, is more dramatically coherent than the second.
He is, first and foremost, a defender of public morals, a servant of society.
The first of two possible variations on this theme is symbolized by Mickey Spillane's Mike Hammer.
Noting such evidence is the first step ; ;
So it is that we relive his opening statement in the first television address with the dramatic immediacy of the present.
and it is surely clear that the first of these is the result of the way in which the individual's command of language interacts with the other two.
The first thing to do is get her some money by a temporary but definite adjustment pending a final disposition of the case.
When I take over Taliesin, the first thing I'll do is fire you ''.
If `` Jack the Courtier '' is really to be taken as Swift, the following remark is obviously Steele's comment on Swift's change of parties and its effect on their friendship: `` I assure you, dear Jack, when I first found out such an Allay in you, as makes you of so malleable a Constitution, that you may be worked into any Form an Artificer pleases, I foresaw I should not enjoy your Favour much longer ''.
At this point a working definition of idea is in order, although our first definition will have to be qualified somewhat as we proceed.
`` History has this in common with every other science: that the historian is not allowed to claim any single piece of knowledge, except where he can justify his claim by exhibiting to himself in the first place, and secondly to any one else who is both able and willing to follow his demonstration, the grounds upon which it is based.
We saw it frequently afterward, but our suggestion for the very first encounter is near sunset.
Master Gorton, having foully abused high and low at Aquidneck is now bewitching and bemaddening poor Providence, both with his unclean and foul censures of all the ministers of this country ( for which myself have in Christ's name withstood him ), and also denying all visible and external ordinances in depth of Familism: almost all suck in his poison, as at first they did at Aquidneck.

is and Infocom
The Infocom trademark is currently held by Pete Hottelet's Omni Consumer Products, who registered the name around the same time as Klaeffling in 2007.
is: Infocom
The Z-machine is a virtual machine that was developed by Joel Berez and Marc Blank in 1979 and used by Infocom for its text adventure games.
* Learning ZIL ( PDF ) is the Infocom ZIL manual, dated 1989.
Suspended: A Cryogenic Nightmare is an interactive fiction video game written by Michael Berlyn and published by Infocom in 1983.
A second example of Vogon poetry is found in the Hitchhiker's Guide interactive fiction game that was produced by Infocom.
Unlike earlier text-adventure games by Infocom, violence against innocent bystanders is possible.
It is possible to kill several of the game's civilian non-player characters, whereas in every other Infocom or Zork game, such actions are either impossible to accomplish or immediately punished by death.
Bureaucracy is an interactive fiction computer game released by Infocom in 1987, scripted by popular comic science fiction author Douglas Adams.
Infocom is mainly focusing on dialup internet services.
P. David Lebling ( born October 30, 1949 ) is an interactive fiction game designer ( implementor ) and programmer who has worked at various companies, including Infocom and Avid.
This latter explanation seems closer to the canon established by the main Infocom game series, since in Spellbreaker, if the player is shapeshifted into a grue and remains in a lit area for too long the light eventually kills him / her ( and it is implied that the amount of light to which he or she is exposed is so faint as to be invisible to human eyes ).
Leather Goddesses of Phobos is an interactive fiction computer game written by Steve Meretzky and published by Infocom in 1986.
: The large emerald is also one of the Twenty Treasures of Zork from the Infocom text adventure Zork I.
Brian Moriarty ( born 1956 ) is an American video game developer who authored three of the original Infocom interactive fiction titles, Wishbringer ( 1985 ), Trinity ( 1986 ) and Beyond Zork: The Coconut of Quendor ( 1987 ).
Wishbringer: The Magick Stone of Dreams is an interactive fiction computer game written by Brian Moriarty and published by Infocom in 1985.
Planetfall is a science fiction interactive fiction computer game written by Steve Meretzky, and the eighth title published by Infocom in 1983.
Cornerstone is a relational database for DOS by Infocom in 1985.
The Lost Treasures of Infocom is a collection of 20 computer games from interactive fiction pioneer Infocom, released in 1991.

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