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Page "Baldur's Gate II: Shadows of Amn" ¶ 35
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Computer and Gaming
In 1994, it was awarded Game of the Year by both PC Gamer and Computer Gaming World.
In 1996, Computer Gaming World ranked it as the fifth best video game of all time.
It was named # 37 overall among the " 150 Best Games of All Time " by Computer Gaming World Magazine ( 15th Anniversary Issue — November 1996 ), was voted # 13 overall in PC Gamer Magazine's Readers All-Time Top 50 Games Poll ( April 2000 issue ), the editors of PC Gamer ranked it # 12 in the Top 50 Games of all time, in their October 2001 issue, citing the game's humor and pop-culture references and it was ranked # 15 in the 50 Best Games of All Time list published by PC Gamer Magazine in its April 2005 issue.
Exile III: Ruined World received the Shareware Game of the Year award from Computer Gaming World and Ziff-Davis Publishing.
A review by Computer Gaming World considered each robot to have a unique personality, and praised the use of the library computer as an in-game hint system.
It won several awards as well, such as the Best Adventure Game of the Year from both the Software Publishers Association and Computer Gaming World Magazine.
A 1988 review in Computer Gaming World praised the game for being " pure and simple, very playable and mentally challenging ", citing its addictive qualities.
Biff Kritzen of Computer Gaming World gave the game a positive review, noting, " as heavy-handed as the premise sounds, it really is a rather light-hearted game.
Charles Ardai of Computer Gaming World praised its setting for containing the " right combination of gravity, silliness, genuine scholarship and mystical mumbo-jumbo ", and called it a " strong enough storyline to hold its own next to any of the Indy films.
The Secret of Monkey Island has featured regularly in lists of " top " games, such as Computer Gaming World's Hall of Fame and IGN's Video Game Hall of Fame.
In 1996, Computer Gaming World ranked it as the 19th best game of all time, " writing " Who could ever forget the insult-driven duel system or the identity of the mysterious Swordmaster ?".
Computer Gaming World said that " it joins LucasArts ' hallowed pantheon of comic classics ", and that " computer gaming rarely gets more entertaining than this ".
The abrupt ending of the game received criticism from GameSpot, Just Adventure and Computer Gaming World ; the last of which called the ending " the game's only real disappointment ".
* Computer Gaming World's Editors Choice Award
In 1988, Computer Gaming World previewed the game, describing it as Sega's first 4 megabit cartridge and featuring " both space travel and multi-level three-dimensional " dungeons.
Later in 1990, Roe R. Adams ( who worked on the Wizardry series ) wrote in Computer Gaming World that the game was " the big shot in the arm for Sega ," stating that it is " accepted wisdom that the tremendous response to this game propped up Sega long enough for it to introduce the Genesis 16-bit machine last Christmas.
In 1996, Computer Gaming World ranked it as the 127th best game of all time, stating " Space War enters the 90s with a touch of humor.
Planescape: Torment was given several Editor's Choice awards, was named RPG of the Year for 1999 by both GameSpot and Computer Gaming World, and won the Vault Network's Game of the Year for 1999.
Computer Gaming World awarded Wasteland the Adventure Game of the Year award in 1988.
In 1992, Computer Gaming World wrote that this " classic mix of combat and problem-solving " was the favorite of the magazine's readers in 1988, adding, " the way in which Wastelands NPCs related to the player characters, the questions of dealing with moral dillemas, and the treatment of skills set this game apart.
" In 1996, Computer Gaming World ranked it as the ninth best PC video game of all time for introducing the concept of the player's party " acting like the ' real ' people.
In 1996, Computer Gaming World ranked it as the 41st worst game of all time, stating " Wasteland got stupid as killer clowns, a silly plot and fear of Disney ruined the sequel.
In Computer Gaming World, the game was reviewed by Dungeons & Dragons creator Dave Arneson, who wrote that it is " a great historical simulation and will keep players at their keyboards for many a night in order to win their empires.
Computer Gaming World printed a preview of Pool of Radiance in its July 1988 issue, in which the reviewer noted a sense of deja vu.
A review for Curse of the Azure Bonds in Computer Gaming World noted that " you can transfer your characters from Pool of Radiance and it's a good idea to do so.

Computer and Worlds
Rhodes ' 10th album, Many Worlds Are Born Tonight, was released in August 1998 by Samson Music, a label founded by Norm Waitt Jr., brother of Ted Waitt, co-founder of the Gateway Computer company.
Computer Gaming Worlds Robert Coffey and Cook considered the plot of the single-player release minimal and forgettable.
* Computer adaptations, including the 1986 release by Origin Systems, Inc. for Apple II, Amiga, Atari 8-bit, Atari ST, Commodore 64, DOS, and Macintosh, ranked 130 in Computer Gaming Worlds 1996 list of 150 Best Games of All Time.
won many awards at the time of its release, including Computer Gaming Worlds ' Action Game of the Year ' for 1988, as well as two Origins Awards, ' Best Fantasy or Science Fiction Computer Game of 1987 ' and ' Best Screen Graphics in a Home Computer Game of 1987 '.
This game won Computer Gaming Worlds 1991 Simulation of the Year award.
The game won the " Strategy Game of the Year " award from Computer Gaming Worlds 1985 reader poll, and sold over 100, 000 copies.
Computer Gaming Worlds Robert Coffey said that the game " expands upon the insanely addictive play of the previous edition, retaining the core gameplay while enhancing almost every facet of the game ".
" Computer Gaming Worlds Doug Sencat enjoyed the game's graphics, and praised the plot, conversations and 3D world for giving a sense of " being there ".
King's Quest V won Computer Gaming Worlds 1991 Adventure Game of the Year award.
The first Might and Magic games is number 44 in Computer Gaming Worlds Hall of Fame, and the Heroes of Might and Magic II is number 31.

Computer and reviewer
Floyd worked closely with Donald Knuth, in particular as the major reviewer for Knuth's seminal book The Art of Computer Programming, and is the person most cited in that work.
Computer and Video Games reviewer Kim Randell noted that " Gearbox has obviously gone to great pains to provide a similar experience to the original ".
" In the April 1990 issue of Computer and Video Games, reviewer Paul Glancey gave the game an 82 % score.
Prior to writing the book, Byrne was a reviewer and Technical Director of Government Computer News, a trade publication focusing on IT use in federal, state, and local government.
The game was positively reviewed by Computer Gaming World, where reviewer Evan Brooks introduced it as " a detailed economic / diplomatic / political / military simulation of the unification of Japan in the Sixteenth Century.
A reviewer for Computer and Video Games didn't appreciate the combination of super realist cars being driven on fantasy tracks and thought that the crashes " look and feel wrong ".

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