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Developed by over 80 leading experts in the field, this call to action details what would be required to curtail amphibian declines and extinctions over the next 5 years — and how much this would cost.
Developed by Frits Zernike in the 1930s, Zernike's polynomials are orthogonal over a circle of unit radius.
Developed by the United States Navy in the 1950s, it was deployed in the 1960s, updated in the 1990s, and eventually installed on over 200 USN surface ships, specifically cruisers, destroyers, and frigates.
Developed by the Romans from wooden writing tablets, its gradual replacement of the scroll, the dominant form of book in the ancient world, has been termed the most important advance in the history of the book prior to the invention of printing.
Developed in the early 1970s at IBM and based on an earlier design by Horst Feistel, the algorithm was submitted to the National Bureau of Standards ( NBS ) following the agency's invitation to propose a candidate for the protection of sensitive, unclassified electronic government data.
Developed in 1972 by Valerie Sutton, it is part of a greater body of work called MovementWriting or the International Movement-Writing Alphabet.
Developed as a personal project to invent a programming language from scratch, Euphoria was created by Robert Craig on an Atari Mega-ST.
* An EDSAC simulator — Developed by Martin Campbell-Kelly, Department of Computer Science, University of Warwick, England.
Developed by the Institute of Knowledge on Jinx, it is said to be made from genetically engineered ragweed ( although early stories have it ingested in the form of edible seeds ).
Developed by, and named for, the Russian revolutionary Vladimir Lenin ( Vladimir Ilyich Ulyanov, 1870 – 1924 ), Leninism comprises political and socialist economic theories, developed from Marxism, and Lenin ’ s interpretations of Marxist theory, for practical application to the socio-political conditions of the agrarian Russian Empire ( 1721 – 1917 ) of the early 20th century.
Burma's admittance to Least Developed Country status by the UN in 1987 highlighted its economic bankruptcy.
Developed by MathWorks, MATLAB allows matrix manipulations, plotting of functions and data, implementation of algorithms, creation of user interfaces, and interfacing with programs written in other languages, including C, C ++, Java, and Fortran.
Developed in 1983 by Kary Mullis, PCR is now a common and often indispensable technique used in medical and biological research labs for a variety of applications.
Developed by German physician Franz Joseph Gall in 1796, the discipline was very popular in the 19th century, especially from about 1810 until 1840.
Developed by Seymour Epstein, CEST argues that humans operate by way of two independent information processing systems: experiential system and rational system.
Developed by Rogue Entertainment, it featured sixteen new single player levels as well as several new enemies and bosses.
Developed by the UK company Geomerics )
Developed by Locomotive Games, a spin-off of the Red Faction games called Red Faction: B. E. A. S. T.
Developed by Prof. Ivan Almar and Prof. H. Paul Shuch, the scale evaluates the significance of transmissions from Earth as a function of signal intensity and information content.
Developed by Infamous Adventures.
Developed by Lockheed as part of the ground-based interceptor portion of SDI, the Exoatmospheric Reentry-vehicle Interception System ( ERIS ) began in 1985, with at least two tests occurring in the early 1990s.
Developed in the mid-1870s by Alexander Graham Bell and others, the telephone has long been considered indispensable to businesses, households and governments, is now one of the most common appliances in the developed world.
Developed and maintained by the 3GPP ( 3rd Generation Partnership Project ), UMTS is a component of the International Telecommunications Union IMT-2000 standard set and compares with the CDMA2000 standard set for networks based on the competing cdmaOne technology.
In 1972, Gelbart was one of the main forces behind the creation of the television series M * A * S * H, writing the pilot ( for which he received a " Developed for Television by ..." credit ) and then producing, often writing and occasionally directing the series for its first four seasons ( 1972 – 1976 ).

Developed and published
Developed in conjunction with the Universal Character Set standard and published in book form as The Unicode Standard, the latest version of Unicode consists of a repertoire of more than 110, 000 characters covering 100 scripts, a set of code charts for visual reference, an encoding methodology and set of standard character encodings, an enumeration of character properties such as upper and lower case, a set of reference data computer files, and a number of related items, such as character properties, rules for normalization, decomposition, collation, rendering, and bidirectional display order ( for the correct display of text containing both right-to-left scripts, such as Arabic and Hebrew, and left-to-right scripts ).
| Optar || Developed by Twibright Labs and published as free software.
Developed by Troika Games and published by Activision, it uses Valve < nowiki >'</ nowiki > s Source engine.
* Our Living World of Nature book series ; Developed with the U. S. Department of the Interior, published by McGraw-Hill ( 1967 )
Developed and published by Team17, it was regarded as one of the best shooter games for that platform at the time, both for its technical excellence in graphics and sounds, and for its difficult and interesting gameplay.
Developed by Sculptured Software Inc. and Bits Studios, respectively, and published by Virgin Games, Inc., it was featured as the cover game for the July 1991 issue of Nintendo Power magazine.
Developed by Game Freak and published by Nintendo, the Pokémon series began in Japan in 1996, and features several species of creatures called " Pokémon " that players, called " trainers ", are encouraged to capture, train, and use to battle other players ' Pokémon or interact with the game's world.
Developed by Parker Po-fei Huang and Gerald P. Kok and published in 1970, it shares some similarities with Hanyu Pinyin in that unvoiced, unaspirated consonants are represented by letters traditionally used in English and most other European languages to represent voiced sounds.
Developed by Hudson Soft and published by Nintendo, it was initially released in Japan in December 1998, with an English version appearing in North America in April 2000 and in Europe the following December.
Developed by TOSE, the game was the last Dragon Quest game Enix published before merging with Square.
Developed by Crawfish, published by Acclaim.
Developed by Neon Studios, published by Acclaim.
Developed by Shin ' en Multimedia, published by Acclaim.
Developed by Shin ' en Multimedia, published by Midway.
Developed by Independent Arts Software GmbH, published by Midway ( based on previous work by Shin ' en ).
Developed by Canadian developer Silicon Knights and originally planned for the Nintendo 64, it was first released and published by Nintendo on June 24, 2002 in North America.
Developed by Sega's Amusement Vision department and supervised and published by Nintendo, it was released in Japan, Europe and North America.
Developed by Inevitable Entertainment and published by Sierra, it offered simplified but significantly swifter gameplay ( fewer maps and vehicles, and a subset of the original's voice commands ) and network support for up to sixteen players at a time.
Developed by Black Ops Entertainment and published by Electronic Arts, it was released on November 16, 1999 exclusively for the Sony PlayStation.
Developed by EA Redwood Shores and published by Electronic Arts.
Developed by Realms of Fantasy and published by Gremlin Graphics in 1992.
Developed and published by Victor Entertainment, Inc., each game was primarily a different genre-2D shooter, platformer, and " party " dice game.
Developed by Cryo Interactive and published by Virgin Interactive, is the first of the Dune computer games.
Developed by Day 1 Studios and published by Microsoft, MechAssault was initiated when Denny Thorley of Day 1 Studios approached Jon Kimmich of Microsoft about developing an original BattleTech game built from the ground up to support console play.
Developed and published by Nintendo.

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