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EA and Black
He is also featured in EA Games ' The Lord of the Rings: The Return of the King video game, and Warner Brothers ' The Lord of the Rings: Aragorn's Quest as a boss character the player must defeat, in both games he appears in the level ' The Black Gate '.
On the same day, the company announced layoffs of 1500 employees, representing 17 % of its workforce, across a number of studios including EA Tiburon, Visceral Games, Mythic and EA Black Box.
** EA Black Box ( formerly Black Box Games )
* EA Black Box in Burnaby, British Columbia, founded as Black Box Games in 1998, acquired June 2002.
* Skate series ( 2007 –) by EA Black Box
Need for Speed ( NFS ) is a series of racing video games published by Electronic Arts ( EA ) and developed by several studios including Canadian-based company EA Black Box and British-based Criterion Games.
EA Canada continued to develop and expand the Need for Speed franchise up to 2002, when another Vancouver-based gaming company, named Black Box Games, was contracted to continue the series with the title Need for Speed: Hot Pursuit 2.
Black Box Games was acquired by Electronic Arts shortly before the game's publication and the company was renamed Electronic Arts ( EA ) Black Box and became a subsidiary of EA Canada.
Since its renaming, EA Black Box has been the series primary developer and was on a yearly cycle from 2002-2008.
In 2011, Slightly Mad Studios released a sequel to Shift, Shift 2: Unleashed and EA Black Box released Need for Speed: The Run after their universally poor received 2008 entry Need for Speed: Undercover.
Need for Speed: Underground ( NFSU or NFSUG ) is the seventh racing game in the Need for Speed video game series developed by EA Black Box and published by Electronic Arts in 2003.
In August 2006, GameSpot reported that Electronic Arts would be porting Ultima: The Black Gate ( the SNES version of Ultima VII ) to the PlayStation Portable as part of EA Replay.
Need for Speed: Hot Pursuit 2 is a 2002 racing video game, serving as the debut Need for Speed ( NFS ) title from EA Black Box, and the first Need for Speed for the sixth generation of consoles as well as the final of the first generation Need for Speed Games.
Different versions of the game were produced for each game platform ; the Xbox, GameCube and PC versions were developed in EA Seattle, a subsidiary of EA Canada, while the PS2 version was developed by EA Black Box in Vancouver, B. C.
It was developed by EA Black Box.
NHL 2004, developed by the EA Black Box studios, is an ice hockey video game.

EA and was
Devo's song, " Gut Feeling / Slap Your Mammy ", was featured in EA Sports ' skateboard video game, Skate.
In the 2004 European Parliament election the EFA was reduced to four MEPs two of the SNP ( Ian Hudghton and Alyn Smith ), one of PC ( Jill Evans ) and one of the Republican Left of Catalonia ( ERC ; Bernat Joan i Mari, replaced at the mid-term by MEP Mikel Irujo of Basque EA ) plus two affiliate members ( Tatjana Ždanoka of For Human Rights in United Latvia ( PCTVL ) and László Tőkés, independent MEP and former member of the Democratic Alliance of Hungarians in Romania ( UMDR ).
Compared to other companies acquired by EA, such as Origin Systems and Westwood Studios, the absorption of Maxis took a slower pace, and the company staff was lost only gradually.
After development work for the game was concluded, Maxis ' longtime studios in Walnut Creek were officially closed in 2004, and the staff moved to EA offices in Redwood City.
In late 2011, the Maxis name was adopted as one of the four primary labels at EA, replacing EA Play.
The third rendition, The Sims 3, was released by EA in 2009.
During the middle of the 19th century, it was given the inventory number " EA 24 ", " EA " standing for " Egyptian Antiquities ".
It was part of a collection of ancient Egyptian monuments captured from the French expedition, including a sarcophagus of Nectanebo II ( EA 10 ), the statue of a high priest of Amun ( EA 81 ) and a large granite fist ( EA 9 ).
Square Electronic Arts L. L. C., also known as Square EA, was a joint venture between console video game developers Square and Electronic Arts.
Announced on April 27, 1998, Square EA was based in Costa Mesa, California and operated under the supervision of Square president and CEO Jun Iwasaki, and was responsible for publishing and marketing all games produced by Square in North America.
EA Square, on the other hand, was somewhat less successful, and struggled to make an impact on the Asian videogame market, which has been traditionally difficult for American game developers to break into.
EA Square had also developed a game, X-Squad, which was released for the PlayStation 2 during its launch.
Following the announcement of the merger between Square and former competitor Enix in 2003, Square purchased back Electronic Arts ' stake in Square EA, and folded it back into Square Soft, Inc., its North American subsidiary, which was subsequently renamed Square Enix U. S. A., Inc. ( now Square Enix, Inc .) and continues to publish Square Enix's titles in North America.
The company was bought from Virgin Interactive by Electronic Arts ( EA ) in 1998, and closed by EA in 2003.
It was managed by Westwood and became known as Westwood Pacific, and later EA Pacific.
In March 2003, Westwood Studios ( along with EA Pacific ) was liquidated by EA, and all willing staff were assimilated into EA Los Angeles.
On February 12, 2010 it was announced that Obsidian Entertainment, developers of Neverwinter Nights 2, would be working with Red Eagle Games on the new Wheel of Time video game under the EA Partners-Program.

EA and founded
* EA Freestyle in San Francisco, California, founded as EA Sports BIG.
* EA Romania in Bucharest, Romania, founded as JAMDAT Mobile Romania in 2005, acquired in 2006.
* EA Phenomic in Ingelheim, Germany, founded as Phenomic Game Development in 1997, acquired August 2006.
* EA Salt Lake in Salt Lake City, Utah, founded as Headgate Studios, founded in 1992, acquired December 2006.
* EA Tiburon in Maitland, Florida, founded as Tiburon Entertainment in 1994, acquired in 1998.
* Visceral Games in Redwood City, California, also has offices in Montreal, Canada and Shanghai, China ; founded as EA Redwood Shores in 1998.
* Bullfrog Productions in Surrey, England, founded in 1987, acquired in 1995, merged with EA UK and effectively closed in 2001.
* EA Seattle in Seattle, Washington, founded in 1982 as Manley & Associates, acquired January 29, 1996, closed in 2002
* Westwood Studios in Las Vegas, Nevada, founded in 1987, acquired from Virgin Interactive Entertainment in August 1998, merged into EA Los Angeles in 2003.
* EA Chicago in Hoffman Estates, Illinois, founded in 1990 as NuFX, acquired in 2004, closed November 6, 2007.
Roberts left Origin in 1996 and founded Digital Anvil along with EA PC national sales manager Marten Gerald Davies, Origin producer Tony Zurovec and his brother Erin Roberts.
Instead, the intellectual property rights were licensed to THQ, who in turn had its own studio, Pacific Coast Power & Light ( founded by former EA employee Don Traeger ), develop the game.
Danger Close Games ( formerly known as EA Los Angeles ) is a video game developer founded originally in 1995 as DreamWorks Interactive LLC, a subsidiary of DreamWorks SKG.
The Evangelical Alliance ( EA ) is a London-based charitable organization founded in 1846.
EA Mobile was founded in 2004 by a group of EA company veterans.
In 2001 Orr resigned from EA and subsequently founded cell phone game design company Sorrent, an abbreviation of Scott Orr Entertainment.

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