Help


[permalink] [id link]
+
Page "Sacred (video game)" ¶ 11
from Wikipedia
Edit
Promote Demote Fragment Fix

Some Related Sentences

Each and character
Each character in the alphabet is represented by a series of bits, sent over a communication channel such as a telegraph wire or a radio signal.
Each period has seen a successive degeneration in the moral order and character of human beings, to the point that in the Kali Yuga quarrel and hypocrisy are prevalent.
Each character begins with twenty points to divide between four Element scores roughly equivalent to statistics for Strength ( Fire ), Perception ( Water ), Intelligence ( Air ) and Endurance ( Earth ).
Each Element also has a specialty for which a character can get a 1-point bonus ; e. g., a 5-Air hero with an Air specialty of " Writing " could write as though their Air score were 6.
Each character also has Powers representing unusual abilities.
Each server often has a unique community and people often include the server name when identifying their character outside of the game.
Each iteration sported a new layout and color scheme, as well the individual elements, like the inventory and character roster boxes, were also changed to display information differently.
Each character represents a particular social class and role in the modern urban environment.
Each character has unique weapons and physical characteristics, lending an additional degree of variety and replay value to the gameplay.
Each character has a series of statistics which increase as they gain experience.
Each player creates his character starting with a pool of points to buy abilities ( such as the aforementioned " Energy Blast " and " Armor "), increase characteristics ( such as " Strength " and " Intelligence ") and buy skills ( such as " Computer Programming " and " Combat Driving ").
That is, although the syllable 한 han may look like a single character, it is composed of three letters: ㅎ h,a, and ㄴ n. Each syllabic block consists of two to five letters, including at least one consonant and one vowel.
Each character is encoded as a single eight-bit code value.
Each kana character ( syllabogram ) corresponds to one sound in the Japanese language.
Each character ( letter or numeral ) is represented by a unique sequence of dots and dashes.
Each character makes a ' pose ' - that is, writes a description of speech actions, etc.
: " Each country has its own kind of naturism, and even each club has its own special character, for we too, human beings, have each our own character which is reflected in our surroundings.
Each bit or character from the plaintext is encrypted by a modular addition with a bit or character from a secret random key ( or pad ) of the same length as the plaintext, resulting in a ciphertext.
Each character in a message was electrically combined with a character on a paper tape key.
* Each episode of the TV series Harper's Island was given an onomatopoeic name which imitates the sound made in that episode when a character dies.
Each is the first woman in the world ; and each is a central character in a story of transition from an original state of plenty and ease to one of suffering and death, a transition which is brought about in revenge for a transgression of divine law.
Each time the user is required to authenticate, they look for the images that fit their pre-chosen categories and enter the randomly generated alphanumeric character that appears in the image to form the one-time password.

Each and class
Each class of polymeric biomolecule has a different set of subunit types.
Each class of glycoprotein is defined by a characteristic, highly repetitive protein sequence.
Each homotopy class consists of all loops which wind around the circle a given number of times ( which can be positive or negative, depending on the direction of winding ).
Each class used successively additional octets in the network identifier, thus reducing the possible number of hosts in the higher order classes ( B and C ).
Each Eagle player who had by then been elected into the Pro Football Hall of Fame was among the inaugural induction class.
Each class also had its own distinct way to solve various in-game puzzles, which encouraged replay: some puzzles had up to four different solutions.
Each character class featured special abilities unique to that class, as well as a shared set of attributes which could be developed by performing tasks and completing quests.
Each class is composed of multiple divisions and then sections.
Each class specializes in a certain aspect of the game, and an effective team will balance players out using all four classes, such as a soldier for blasting through enemy defences, a medic for supporting the team and keeping them alive ( Soldier making up for the lack of firepower with medics, medics making up for the lack of health ), a Lieutenant to resupply teammates with ammo ( especially soldiers ) and engineers to complete the objective, having their way cleared by the soldier which is then supported by the Lieutenant.
Each class has its own set of class rules, and some classes are more restrictive than others.
Each Division typically crowns a Divisional Champion in each class, awarded by winning a single event.
Each particular window object would have its own values of those properties, and each of them would be able to perform operations defined by its class.
Each class is an instance of the metaclass of that class.
Each frame has a unit block of sound, which are broken into basic sound waves and represented by numbers after Fourier Transform, can be statistically evaluated to set to which class of sounds it belongs to.
* Each class would have preached the importance of those virtues, for whose exercise there was no necessity in their own lives.
Each of these products is derived from a simple abstract class like or of which the client is aware.
Each brother graduated at the head of his class: Jacob in 1803 and Wilhelm ( who missed a year of school due to scarlet fever ) in 1804.
Each of these reference types extends the class which provides the method to return a strong reference to the referent object ( or if the reference has been cleared or if the reference type is phantom ), and the method to clear the reference.
Each food is given a point value within its class.
Each instance of the super-type entity class, then is also an instance of one of the sub-type entity classes.
Each class is recorded and stored on a server, which allows for instant playback of any class over the course of the school year.

0.519 seconds.