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Gygax and friend
His interest in games, combined with an appreciation of history, eventually led Gygax to begin playing miniature war games in 1953 with his best friend Don Kaye.
He was also a player when his friend Rob Kuntz was the dungeon master, and Gygax created many different characters for the Greyhawk world.

Gygax and Rob
Although TSR and WotC had each in turn owned the official rights to the World of Greyhawk since the first folio edition was published in 1980, the two people most responsible for its early development, Gary Gygax and Rob Kuntz, still had most of their original notes regarding the fifty levels of dungeons under Castle Greyhawk.
However, in 2003, Gygax announced that he was working with Rob Kuntz to publish the original castle and city in six volumes, although the project would use the rules for Castles and Crusades rather than Dungeons & Dragons.
Rob Kuntz's brother Theron O. Kuntz created the < i > Beholder </ i >, and Gary Gygax detailed it for publication .< ref >
Gygax started with his old Greyhawk Castle campaign material and added a spaceship, which Rob Kuntz helped him populate with monsters.
The character was introduced to the game in its first supplement, Greyhawk ( 1975 ), by Gary Gygax and Rob Kuntz.

Gygax and Kuntz
Shortly therefter in 1970, Robert Kuntz and Gygax founded the Castle & Crusade Society of the IFW.
* WG5 Mordenkainen's Fantastic Adventure ( Robert Kuntz & Gary Gygax, 1984 )
Written by Carl Sargent and Rik Rose, this was not the city created by Gygax and Kuntz, but a new plan built from references made in previously published material.
Although this was not the Castle Greyhawk of Gygax and Kuntz, it was the first serious attempt to publish details of the castle.
This project proved to be much more work than Gygax and Kuntz had envisioned.
By the time Gygax and Kuntz had stopped working on the original home campaign, the castle dungeons had encompassed fifty levels of maze-like passages and thousands of rooms and traps.
However, neither Gygax nor Kuntz had kept careful or comprehensive plans.
* Gygax, Gary and Robert Kuntz.
This particular image first appeared on the inside front cover the 1975 Greyhawk supplement book authored by Gary Gygax and Robert Kuntz.
Lizard men first officially appeared as part of the original D & D game in the 1975 Greyhawk supplement booklet authored by Gary Gygax and Robert Kuntz.
Kuntz quickly grew impatient with play when it involved more than a couple of players, often playing solo adventures one-on-one with Gygax ; their constant ( almost daily ) play meant that Robilar rapidly gained power and possessions.
Kuntz later related that Gygax was very dismayed that his masterpiece dungeon had been destroyed by a single adventurer, and as punishment, Gygax had an army pursue Robilar all the way back to his castle, which Robilar was forced to abandon.

Gygax and further
However, Gygax died in March 2008 before any further books were published.

Gygax and developed
In those early days, there was no " Flanaess "; the world map of " Oerth " was developed by Gygax as circumstances dictated, the new cities and lands simply drawn over a map of North America.
Gygax developed the adventure from an idea by Alan Lucien, one of his original AD & D playtesters, " and I admit to chuckling evilly as I did so.
In the fictional campaign setting of Greyhawk used for the Dungeons and Dragons fantasy role-playing game, Pholtus was one of the first gods created by Gary Gygax as he and Dave Arneson developed the game of Dungeons & Dragons.
Gygax developed the game with fellow Lake Geneva Tactical Studies Association ( LGTSA ) member Perren, a hobby-shop owner with whom he had become friendly, and the game was first published in 1971.
When Gary Gygax developed new spells for Dungeons & Dragons, he often borrowed wizards ' names to give the spell names more verisimilitude.
Gary Gygax, in helping to create the game of Dungeons & Dragons, developed a home campaign in and around the City of Greyhawk.

Gygax and campaign
Basing their work on Arneson's modified version of Chainmail for his Blackmoor campaign, Gygax and Arneson collaborated on The Fantasy Game, the role-playing game that later became Dungeons & Dragons.
Role-playing campaign settings like Greyhawk by Gary Gygax, Dragonlance by Tracy Hickman and Margaret Weis and Forgotten Realms by Ed Greenwood are a common basis for many fantasy books and many other authors continue to contribute to the settings.
Gygax realized that novels set in Greyhawk could have a similar benefit for his campaign world and wrote Saga of Old City, the first in a series of novels that would be published under the banner Greyhawk Adventures.
However in the original world of Greyhawk campaign setting created by Gary Gygax, Drow rank structure was based much more on personal experience level and proven personal abilities rather than on gender.
Gygax originally wrote the novels and short stories to promote his World of Greyhawk campaign setting for the Dungeons & Dragons role-playing game.
Gary Gygax, the developer of the World of Greyhawk campaign setting, realized that novels set in Greyhawk could have a similar benefit for his recently published World of Greyhawk boxed set, so he wrote Saga of Old City, the first in a series of novels that would be published under the banner Greyhawk Adventures.
Louhi is also one of the names of the witch Iggwilv in World of Greyhawk campaign by Gary Gygax for the Dungeons & Dragons game.
Gygax designed the adventure both to challenge the skill of expert players in his own campaign, and to test players who boasted of having mighty player characters able to best any challenge.
First, Gygax explains, " There were several very expert players in my campaign, and this was meant as yet another challenge to their skill — and the persistence of their theretofore-invincible characters.
Lolth was created by Gary Gygax for the World of Greyhawk campaign setting, later appeared in the Forgotten Realms setting, and in 3rd edition became a member of the default pantheon of D & D gods.
Gygax adapted the module from his own D & D campaign.
Gygax published his Greyhawk home campaign as the 32-page The World of Greyhawk folio in 1980, but due to lack of space, did not include details of any of his deities.
It was the original intention of Gary Gygax, Ed Greenwood, and others that the various Tiamat incarnations were aspects of a single entity that happened to be active on more than one plane of existence, despite the apparent differences between the mythological Tiamat and her various campaign setting incarnations.
In the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game, Melf, also known as Prince Brightflame, is a grey elven archmage, and was originally a player character of Lucion Paul Gygax in Gary Gygax's home campaign.
Gary Gygax, co-creator of the Dungeons & Dragon fantasy game, created a home campaign based in the World of Greyhawk in order to test new rules.

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