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If and player's
If one player has not borne off any checkers by the time that player's opponent has borne off all fifteen, then the player has lost a gammon, which counts for double a normal loss.
If a player is one point away from winning a match, that player's opponent will always want to double as early as possible in order to catch up.
If unsuccessful, the shot disc is " fouled " and removed from the board, along with any of the player's other discs that were moved during the shot.
* If a player's injury causes the play-clock to stop, the player must sit out at least one play ; and
If a player's piece lands on a square containing an opponent's piece, the opponent's piece is captured and returns to the starting area.
* If a player's piece lands on another of their own pieces, they are doubled and form a " block " which cannot be passed by any opponent's pieces.
If the entry space is occupied by another player's piece, that piece is captured.
If an opponent has a made hand that will beat the player's draw, then the player is drawing dead ; even if they make their desired hand, they will lose.
If a player's front hand beats the dealer's front hand, and the player's rear hand beats the dealer's rear hand, then that player wins the bet.
If a player's front and rear hands both lose to the dealer's respective hands, the player loses the bet.
If each of the player's now-separated hands beat the banker's corresponding hand then he wins the bet.
If either the 2nd player chooses to move to the square diagonal to the first player or the first player's 2nd move is not to this square given the choice, then a starting position before flipping moves commence that differs from the standard Othello position arises.
If at least three points have been scored by each player, making the player's scores equal at forty apiece, the score is not called out as " forty-forty ", but rather as " deuce ".
If a piece of a different color than the player's current piece is shot, the player's piece will switch colors with it.
If, on completion of a move, a player's token lands on the lower-numbered end of a " ladder ", the player moves his token up to the ladder's higher-numbered square.
If a player collects either three cards with the same symbol, or one of each, these cards may be traded in for reinforcements at the beginning of a player's turn.
It's a chess player's sense: If I do this, the following 15 things are going to happen, and if step 11 goes so, I'll do this rather than that.
If a player's king is threatened with capture, it is said to be in check, and the player must remove the threat of capture on the next move.
If a player's move places the opponent's king under attack, that king is said to be in check, and the player in check is required to immediately remedy the situation.
If none of these three options are possible, the player's king has been checkmated and the player loses the game.
If a player expends more than the specified increment, then the entire increment is added to the player's clock.
If a player's computer has a microphone, it is possible to use it to communicate with other players.

If and side
`` If you want to see something, he's back on the other side by the trunk of the car ''.
Note: If 1/2-inch panel board is used inside and out, or 5/8-inch one side and 3/8-inch the other, and 1/8-inch glass is used, stock lumber in Af, Af, and Af can be used in making the glass panels.
If communication with an entity on the `` other side '' is taking place, this too may assume the form of clairvoyant symbolism.
If the square mile is divided into quarters, each quarter has a side length of mile ( 880 yards ) and is square mile in area, or 160 acres.
If this particular quasar and our galaxy could be seen side by side at the same distance, the quasar would be 5 magnitudes ( or 100 times ) brighter than our galaxy.
If the wind blows into the mouth of a tube it causes an increase of pressure on one side of the manometer.
If the score reaches 20-all, then the game continues until one side gains a two point lead ( such as 24 – 22 ), up to a maximum of 30 points ( 30 – 29 is a winning score ).
If the opponent takes, the cube, now showing the doubled stake, is moved to the opponent's side of the board.
If the Crawford rule is in effect, then another option is the Holland rule, which stipulates that after the Crawford game, a player cannot double until after at least two rolls have been played by each side.
If the same state vector appears on both bra and ket side,
If we did that, we'd get all the other side issues.
If your side has two aces and a void, then you are not at risk of losing the first two tricks, so long as ( a ) your void is useful ( i. e., does not duplicate the function of an ace that your side holds ) and ( b ) you are not vulnerable to the loss of the first two tricks in the fourth suit ( because, for instance, one of the partnership hands holds a singleton in that suit or the protected king, giving your side second round control ).
If both high priority substituents are on the same side of the double bond, i. e. in the cis configuration, then the stereoisomer is assigned a Z or Zusammen configuration.
If one set is played, the pieces usually go into the opponent's starting corner, and the number of pieces per side is often increased to 15 ( instead of the usual 10 ).
If a stitch in a finished crocheted item breaks, the stitches above and below remain intact, and because of the complex looping of each stitch, the stitches on either side are unlikely to come loose unless heavily stressed.
If the soldier should die, one side is removed and kept for the army's official records, while the other side is left attached to the body.
If light consisted strictly of ordinary or classical particles, and these particles were fired in a straight line through a slit and allowed to strike a screen on the other side, we would expect to see a pattern corresponding to the size and shape of the slit.
The parallel postulate: If two lines intersect a third in such a way that the sum of the inner angles on one side is less than two right angles, then the two lines inevitably must intersect each other on that side if extended far enough.
( 1 ) If, then multiplying by the same value on either side preserves equality.
If hyperthermia is used conscientiously it has no serious side effects.

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