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Page "The Legend of Zelda" ¶ 55
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Metroid and series
This usually takes the form of a list of enemies with short descriptions ( e. g. the Metroid Prime and Castlevania games, as well as Dark Cloud and Final Fantasy ) and may even be central to the plot ( Pokemon series ).
In the Metroid Prime series, Phazon is a highly radioactive, self-regenerating mineral with organic properties that is generated by the sentient planet Phaaze.
At one point both Link and Samus from the Metroid series were planned to be playable characters for the Wii version of Marvel: Ultimate Alliance.
* The Grapple Beam from the Metroid series, which allows the player to attach to and swing from special points or surfaces, as well as the Charge Beam from Metroid Prime and its sequels, which allows the player to draw power-ups in from a distance.
Dr. Mario was designed by Gunpei Yokoi, creator of the Game Boy and Game & Watch handheld systems, and produced by Takahiro Harada, who also acted as producer of the Metroid series.
Furthermore, each character has recognizable moves from their original series, such as Samus's firearms from the Metroid series and Link's arsenal of weapons.
* Alucard, an alias to unlock a character in Nintendos " Metroid " series
* In the Metroid series, Samus's birthplace K-2L was a colony of Earth.
* Metroid series: Various weapons ( such as the Ice Beam and the Power Bomb ) are permanent power-ups that not only give Samus additional offensive capability but also allow her access to various doors.
It is the first 3D game in the Metroid series, the fifth main installment, and is classified by Nintendo as a first-person adventure rather than a first-person shooter, due to the large exploration component of the game and its precedence over combat.
Metroid Prime, along with the Game Boy Advance game Metroid Fusion, that was released alongside it on the same day in North America, marked the return of the Metroid series after eight years – the last game in the franchise had been 1994's Super Metroid.
Like previous games in the series, Metroid Prime has a science fiction setting, in which players control the bounty hunter Samus Aran.
The game is the first in the Metroid series to use a first-person view as opposed to side scrolling, except in Morph Ball mode, when Samus's suit transforms into an armored ball and the game uses a third-person camera.
Retro Studios developed the storyline of Metroid Prime under the supervision of Yoshio Sakamoto who verified the plot ideas to be consistent with the lore of the series ' earlier entries.
The soundtrack contains remixes of tracks from previous games in the series, because Yamamoto wanted " to satisfy old Metroid fans.
Primes second full sequel is Metroid Prime 3: Corruption, which closes the Prime series.
: 2003: Gunpei Yokoi ( 1941 – 1997 ) ( Game Boy, Super Mario Land series, Metroid series )
is an action-adventure video game, the second game in the Metroid series, and the only one developed for the Nintendo Game Boy.

Metroid and appears
Originally appearing as a subordinate of Mother Brain, the primary antagonist of multiple titles in the Metroid series, he appears in Metroid Prime and Prime 3 by himself in his Meta Ridley form.
Ridley also appears in Metroid: Other M.
He appears to be sentient, and is even capable of speech, as evidenced in the Metroid manga.
He first appears in Metroid as a comparatively diminutive creature, and one of three primary antagonists along with Kraid and Mother Brain.
Again killed in Metroid Prime 3: Corruption, in which he appears in his standard Meta form and as a Phazon-enhanced version referred to ingame as Omega Ridley, he later appears in his regular form in Super Metroid where he kidnaps the last surviving ' baby ' Metroid and takes to Zebes with the intent of delivering it to Mother Brain.
Ridley also appears in Dead or Alive: Dimensions as part of a Metroid: Other M-themed stage, capable of shooting fireballs at the arena and physically attacking combatants who get too close.

Metroid and some
This is further supported as some of the log entries in Metroid Prime refer to the destruction of Zebes at the hands of " a hunter clad in metal.
The project aims to update the game's appearance by emulating, and in some cases trumping, the visual designs of Super Metroid ( 1994 ) and Metroid: Zero Mission ( 2004 ).
The sentiment was shared with GameSpot, which was disappointed that the game ended so soon, but still stated, " Metroid fans should absolutely get it, as should anyone willing to trade off some quantity for some serious quality in their gaming time.
* Metroid Prime Hunters ( Rumble Pak came with some of the US version )
" Retro tried to include some extras, such as a hidden version of Super Metroid, but were halted by the short development time.
The free-roaming nature of Nintendo's Super Mario 64 influenced the scale and the openness of some of the backgrounds and settings, and the collecting and upgrading of weapons were inspired by Super Metroid.
1UP. com considered Metroid: Zero Mission to be one of the " most ambitious, comprehensive and successful " remakes for a game such as Metroid, noting that " Zero Mission expands on its source material with refined control, gameplay ideas retrofitted from its sequels, new plot hooks for subsequent chapters of the saga, and some jaw-droppingly cool innovations which add new layers of complexity to the series.
They stated that his appearance in Super Metroid is more memorable than any other appearance in the Metroid series, and that his appearance added some familiarity to Metroid fans.
However, some of the game-relation inconsistencies on the show ( i. e., Metroid being a place, King Hippo being blue, Mother Brain's appearance ) remained in the comics.
The game features some gameplay elements that resemble features in other first-person shooters, including Metroid Prime, and Halo.
Gamasutra criticized it for being " vague to the point of infuriating " and " a pure trial-and-error expedition of the underground ", but noted that it had some early sandbox elements and could have been better if it had " a loose goal that couples true exploration with graphics and physics that are actually good " like its contemporary, Metroid, and the present-day indie game Cave Story.
In some games, such as Tomb Raider: Legend or Super Metroid, the demonstration may include the solution to an in-game puzzle.
This attack has gained some notoriety, as it was the basis of Samus Aran's Shinespark attack in the later Metroid games.

Metroid and rooms
Like previous games in the series, Metroid Fusion is set in a large open-ended world with elevators that connect regions, which each in turn contains rooms separated by doors.

Metroid and enemy
The first was the sequel Metroid Prime 2: Echoes, released in November 2004 for the GameCube, in which Samus travels to planet Aether and discovers that a Phazon meteor crashed on the planet creating an alternate reality, while fighting a mysterious enemy called Dark Samus.
" The game did not feel new to GameSpy, which complained that even the final enemy encounter draws heavy inspiration from Super Metroid.
* Quad, a type of combined robotic enemy in the Nintendo Gamecube game Metroid Prime 2
Steve Barcia, the executive producer of Retro Studios, called Ridley his favorite enemy from Metroid Prime due to the quality of the battle and his fan appeal.
* Puffer, an enemy from the Metroid series

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