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Infocom and was
Infocom was a software company, based in Cambridge, Massachusetts, that produced numerous works of interactive fiction.
Infocom games were written using a roughly LISP-like programming language called ZIL ( Zork Implementation Language or Zork Interactive Language — it was referred to as both ) that compiled into a byte code able to run on a standardized virtual machine called the Z-machine.
With the Z-machine, Infocom was able to release most of their games for most popular home computers of the day simultaneously — the Apple II family, Atari 800, IBM PC compatibles, Amstrad CPC / PCW ( one disc worked on both machines ), Commodore 64, Commodore Plus / 4, Commodore 128, Kaypro CP / M, Texas Instruments TI-99 / 4A, the Mac, Atari ST, the Commodore Amiga and the Radio Shack TRS-80.
Inspired by Colossal Cave, Marc Blank and Dave Lebling created what was to become the first Infocom game, Zork, in 1977 at MIT's Laboratory for Computer Science.
Although Infocom started out with Zork, and although the Zork world was the centerpiece of their product line throughout the Zork and Enchanter series, the company quickly branched out into a wide variety of story lines: fantasy, science-fiction, mystery, horror, historical adventure, children's stories, and others that defied categories.
In an attempt to reach out to females, Infocom also produced Plundered Hearts, which required the gamer to take the part of a heroine in a swashbuckling adventure on the high seas, and which required the heroine to use more feminine tactics to win the game, since hacking-and-slashing was not a very ladylike way to behave.
And to compete with the Leisure Suit Larry style games that were also appearing, Infocom also came out with Leather Goddesses of Phobos in 1986, which featured " tame ", " suggestive ", and " lewd " playing modes, and that was notable for including among its " feelies " a " scratch-and-sniff " card with six odors that corresponded to six cues during the game.
Reviewers were also consistently disappointed that Infocom — noted for the natural language syntax of their games — did not include a natural language query ability, which was the most expected feature for this database.
And a final disappointment was that Cornerstone was available only for IBM PCs and not any of the other platforms that Infocom supported for their games ; while Cornerstone had been programmed with its own virtual machine for maximum portability, that feature had become essentially irrelevant.
By the time Infocom removed the copy-protection and reduced the price to less than $ 100, it was too late, and the market had moved on to other database solutions.
Davis believed that his company had paid too much for Infocom and initiated a lawsuit against them to recoup some of the cost, along with changing the way Infocom was run.
In addition, Zork was written on the PDP-10, and Infocom used several PDP-10s for game development and testing.
Personal Software published what would become the first part of the trilogy under the name Zork when it was first released in 1980, but Infocom later handled the distribution of that game and their subsequent games.
Enchanter was originally developed as Zork IV ; Infocom decided to instead release it separately, however, and it became the basis of a new trilogy.
When Zork became a commercial product at Infocom, Infocom agreed that if an Infocom copyright notice was put on the Fortran version, noncommercial distribution would be allowed.
The Z-machine is a virtual machine that was developed by Joel Berez and Marc Blank in 1979 and used by Infocom for its text adventure games.
A licensed interactive fiction game based on the script was being developed for Infocom by Bob Bates, but was cancelled when Infocom was shut down by its then-parent company Activision.

Infocom and founded
They later founded Infocom and published a series of popular text adventures.
The company was founded in 1989 by Bob Bates and Mike Verdu after the end of Infocom.
Soon after the end of Infocom, Bates and Mike Verdu founded Legend Entertainment to produce games in the Infocom tradition.
They founded the new company Infocom to publish the game and more like it.

Infocom and on
Infocom also released a small number of " interactive fiction paperbacks " ( gamebooks ), which were based on the games and featured the ability to choose a different path through the story.
Rising costs and falling profits, exacerbated by the lack of new products in 1988 and technical issues with its MS-DOS products, caused Activision finally to pull the plug on Infocom in 1989.
* Infocom Fact-sheet Contains extensive information on various releases including different versions and packaging.
* Most of the 1986 Infocom game Leather Goddesses of Phobos occurs ( despite the name ) on Mars.
** Zork Quest: Assault on Egreth Castle ( 1988, Infocom, interactive computer comic book )
Of six novels published as " Infocom Books " by Avon Books between 1989 – 1991, four were directly based on Zork: The Zork Chronicles by George Alec Effinger ( 1990 ), The Lost City of Zork by Robin W. Bailey ( 1991 ), Wishbringer by Craig Shaw Gardner and Enchanter, also by Bailey.
During the 1990s, Graham Nelson drew up a Z-machine standard, based on detailed studies of the existing Infocom files.
Like most Infocom titles, it was available on most popular personal computers of the day, such as the Apple II, PC, Atari ST and Commodore 64.
It won the TADS category at the inaugural 1995 Interactive Fiction Competition and was included on Activision's 1996 commercial release of Classic Text Adventure Masterpieces of Infocom.
DN Games released another version of the game on May 25, 2010 using AGS ( Adventure Game Studio ), having remade the original Infocom game to a point-and-click adventure game.
Infocom is mainly focusing on dialup internet services.
His June 1993 joint paper with Abhay K. Parekh, " A generalized processor sharing approach to flow control " in ISN won the IEEE Communication Society's William Bennett Prize Paper Award " for the best original paper published in the IEEE / ACM Transactions on Networking in the past year " and a preliminary version won the Prize Paper Award for Infocom 1993.
Aside from a reference to their being " born in places of darkness " on the Inner Planes and a general sense of shapeless menace, they have very little in common with their Infocom namesakes, despite having been introduced soon after the first Zork games and presumably having been inspired by them.
Later, Reeve, Daniels, Galley and other members of Dynamic Modeling went on to start Infocom, a company that produced many early commercial works of interactive fiction.

Infocom and June
* June 13-Activision merges with Infocom Inc.

Infocom and 1979
Three of the original Zork programmers joined with others to found Infocom in 1979.
In 1979, he became one of the founders of Infocom.

Infocom and by
The feelies pioneered by text adventure company Infocom include many examples, such as blueprints, maps, documents, and publications designed within the context of each game's fictional setting.
The Infocom trademark is currently held by Pete Hottelet's Omni Consumer Products, who registered the name around the same time as Klaeffling in 2007.
Infocom games are text adventures where users direct the action by entering short strings of words to give commands when prompted.
For a few years, Activision continued to market Infocom's classic games in collections ( usually by genre, such as the Science Fiction collection ); in 1991, they published The Lost Treasures of Infocom, followed in 1992 by The Lost Treasures of Infocom II.
These compilations featured nearly every game produced by Infocom before 1988.
) In 1996, these were followed by Classic Text Adventure Masterpieces of Infocom, a single CD-ROM which contained the works of both collections.
With the exception of The Hitchhiker's Guide to the Galaxy and Shogun, the copyrights to the Infocom games are believed to be still held by Activision.
The dungeons are stocked with many novel creatures, objects and locations, among them grues, zorkmids, and Flood Control Dam # 3 — all of which are referenced by subsequent Infocom text adventures.
* Zork: The Undiscovered Underground ( 1997, written by Michael Berlyn and Marc Blank ( original Infocom implementors ) and released by Activision to promote the release of Zork Grand Inquisitor )
Among the games bundled in The Lost Treasures of Infocom, published in 1991 by Activision under the Infocom brand, were the original Zork trilogy, the Enchanter trilogy, Beyond Zork and Zork Zero.

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