Initially appearing in Legacy of Kain: Soul Reaver, the character was created by Amy Hennig and Seth Carus of Crystal Dynamics, with his in-game appearance directed and designed by Arnold Ayala and Daniel Cabuco.
Initially appearing in Legacy of Kain: Soul Reaver, the character was created by a team of storywriters at Crystal Dynamics, notably series director Amy Hennig, and conceptualized by various Crystal Dynamics artists, with his in-game appearance directed and designed by Daniel Cabuco.
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