Help


[permalink] [id link]
+
Page "Vibraphone" ¶ 75
from Wikipedia
Edit
Promote Demote Fragment Fix

Some Related Sentences

Often and player
Often a player will bet to manipulate the pot odds offered to other players.
Often there is no indication regarding how a player won or lost ( other than checkmate, see above ), so simply 1 – 0 or 0 – 1 may be written to show that one player resigned or lost because of time control.
Often the computer is expected to emulate a strategically thinking " side " similar to that of a human player ( such as directing armies and constructing buildings ), or emulate the " instinctive " actions of individual units that would be too tedious for a player to administer ( such as for a peasant to run away when attacked, as opposed to standing still until otherwise ordered by the player ); hence there is an emphasis on artificial intelligence.
Often, but not always, the player must build specific structures to unlock more advanced units in the tech tree.
Often, but not always, RTS games require the player to build an army ( ranging from small squads of no more than 2 units, to literally hundreds of units ) and using them to either defend themselves from a virtual form of Human wave attack or to eliminate enemies who possess bases with unit production capacities of their own.
Often however, the player behind them has picked from the pile the previous turn, and is unable to pick up a card if one passes it.
Often, during intricate passages, the timpani players would put their drums on the ground by means of extendable legs, and performed more like conventional timpani, yet with a single player per drum.
Often, the game's objective is for either the lone player or the team of three to survive for a certain amount of time while the opposing player / team tries to take them out.
Often regarded as one of the greatest players of the English game, he is the only player to have been knighted while still playing, as well as being the first winner of both the European Footballer of the Year and the Football Writers ' Association Footballer of the Year awards.
Often this does not become obvious before the player picks up the Skat, or even not before the end of the deal ( in case of a hand game, when the Skat is not picked up at all ).
Often, the AI's movements are predictable and regular, allowing the player to devise a strategy to overcome his adversaries.
Often in each level, apart from the introductory ones that introduce the game gradually to the player, each level either contains a puzzle, race or many hazards ( which tax the player's problem solving / logical skills, dexterity, patience and speed ; these factors determine the overall difficulty of the level ) which the player must solve, win or avoid or risk making the level impossible to solve ( in which the player must restart it ) or risk having the marble sink, fall down an abyss, destroyed or crushed.
Often this is done by obscuring sections of the map already explored by the player with a grey fog whenever they do not have a unit in that area to report on what is there.
Often these attributes increase each time a character gains a level, and a character's level goes up each time the player accumulates a certain amount of experience.
Often a player may be able to make two good sets and a poor third ( e. g. prial, straight, ten-high ), so players that do not think they will be able to win all three will order their hands to leave themselves with a strong third set to protect the main pot.
Often players have other objectives – such as to be the richest player at the end of the game.
* Often, a game will require that a player declare " Chicago " before they can win the game.
Often, leagues with a third card include a penalty box rule, and issuance of this third card requires the penalized player to sit in the box for a prescribed period of time ( usually two minutes as in ice hockey ) during which his or her team plays shorthanded.

Often and will
Often one floodlight high in a tree will provide all the light you need at much less expense.
Often, in working out-of-doors under all conditions of light and atmosphere, a particular passage that looked favorable in relation to the subject will be too bright, too dull, or too light, or too dark when viewed indoors in a mat.
Often the abscess will start as an internal wound caused by ulceration, hard stool or penetrative objects with insufficient lubrication.
Often, they consider that morality seems to be binding – obligations are seen to convey more than just a preference, but imply that the obligation will stand, regardless of other factors or interests.
Often, if the skill is being used in a functional object, people will consider it a craft instead of art, a suggestion which is highly disputed by many Contemporary Craft thinkers.
Often, the delayed signals will be slightly pitch shifted to more realistically convey the effect of multiple voices.
Often an arranger will divide each violin section in half or thirds to achieve a denser texture.
Often in palaces a bridge will be built over an artificial waterway as symbolic of a passage to an important place or state of mind.
Often, media outlets covering a match will personally score the match, and post their scores as an independent sentence in their report.
Often local tournaments will play shorter games ( often 10 or 12 ends ).
Often when a fan does not agree with one of the events in a story ( such as the death of a favorite character ) they will choose to ignore the event in question so that their enjoyment of the franchise is not diminished.
Often the aim will be to achieve an alphabetical or numerical ordering that follows the standard criteria as described in the preceding sections.
Often, the solar plasma will fill these loops from one foot point and drain from the other ( siphon flow due to a pressure difference, or asymmetric flow due to some other driver ).
Often such faiths hold out the possibility of divine retribution as well, where the divinity will unexpectedly bring evil-doers to justice through the conventional workings of the world ; from the subtle redressing of minor personal wrongs, to such large-scale havoc as the destruction of Sodom and Gomorrah or the biblical Great Flood.
Often, simple dives with low DDs will look good to spectators but will not win meets.
Often, these expanded versions, also referred as " complete editions ", will have additions to the gameplay or additional game modes and features outside the main portion of the game.
Often logic " 0 " will be a lower voltage and referred to as " Low " while logic " 1 " is referred to as " High ".
Often, anticonvulsant medication treatment will be lifelong and can have major effects on quality of life.
Often when someone takes the bait, others will point this out to them with the acronym " YHBT ", which is short for " You have been trolled ", or reply with " don't feed the trolls.
Often the Location Manager will do some scouting himself, as well as the Assistant Location Manager.
Often, players who feel dissatisfied with the game will blame the GMs directly for any errors or glitches.
Often German producers will try to establish a line of similar games, such as Kosmos's two-player card game series or Alea's big box line.
Often, widowed priests will take monastic vows.
Often the villain will try to convince the hero either a ) the villain is not in fact evil like the hero thinks he is, b ) the hero is actually the evil / immoral one, c ) the mentor character has been using the hero's special qualities for his own ends and does not really care about him / her.

0.517 seconds.