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Planescape and is
Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, originally designed by Zeb Cook.
Pyramid magazine reviewer Scott Haring said Planescape is " the finest game world ever produced for Advanced Dungeons & Dragons.
In Planescape, this is meant philosophically just as much as it is meant in terms of multiversal geography.
*: Torment is based on an early script of Planescape: Torment.
Planescape: Torment is a computer role-playing video game developed for Windows by Black Isle Studios and released on December 12, 1999 by Interplay Entertainment.
Planescape: Torment is primarily story-driven ; combat is given less prominence than in most contemporary role-playing games.
Planescape: Torment is built on BioWare's Infinity Engine, which presents the player with a two-dimensional world in which player characters are controlled.
Planescape: Torments gameplay often focuses on the resolution of quests through dialogue rather than combat, and many of the game's combat encounters can be resolved or avoided through dialogue or stealth ; a review of the game in incite PC Gaming says that " The game is almost entirely story driven, and by asking the right questions you should only have to get violent a handful of times.
In Planescape: Torment, the character begins as a " true neutral " character ( that is, neither good nor evil, and neither lawful nor chaotic ) and throughout the game, based on the character's actions, this property is incrementally changed.
Planescape: Torment is set in the Planescape " multiverse " of AD & D, a setting which consists of various planes of existence, the creatures which live in them ( such as devils, modrons, and even deities ), and the properties of the magic that infuses each plane.
Planescape: Torment is the first video game to be set in the Planescape universe.
Planescape: Torments protagonist is " The Nameless One ," an immortal being who, if killed, will wake up later, sometimes with complete amnesia.
It is one of a number of alignment-based Outer Planes that form part of the standard Dungeons & Dragons ( D & D ) cosmology, used in the Planescape, Greyhawk and some editions of the Forgotten Realms campaign settings.
It is one of a number of alignment-based Outer Planes that form part of the standard Dungeons & Dragons ( D & D ) cosmology, used in the Planescape, Greyhawk and some editions of the Forgotten Realms campaign settings.
In earlier Planescape supplements, another type of creature, the nupperibo, is said to inhabit Baator as a remnant of an ancient race that existed long before the Baatezu.
It is one of a number of alignment-based Outer Planes that form part of the standard Dungeons & Dragons ( D & D ) cosmology, used in the Planescape, Greyhawk and some editions of the Forgotten Realms campaign settings.
It is one of a number of alignment-based Outer Planes that form part of the standard Dungeons & Dragons ( D & D ) cosmology, used in the Planescape, Greyhawk and some editions of the Forgotten Realms campaign settings.
It is one of a number of alignment-based Outer Planes that form part of the standard Dungeons & Dragons ( D & D ) cosmology, used in the Planescape, Greyhawk and some editions of the Forgotten Realms campaign settings.
In the PC game Planescape: Torment the player character is joined by Annah, a tiefling fighter / thief with a rat-like tail.

Planescape and expansion
However, fan demand for a 2nd Edition Manual of the Planes was strong enough to justify its expansion into a full-fledged campaign setting, and so in 1994 Planescape was released.
Formians were later expanded upon by the Planescape campaign setting expansion Planes of Law, in which they were described as one of the primary inhabitants of the plane of Arcadia, the Outer Plane of borderline Lawful Neutral / Lawful Good alignment.

Planescape and Advanced
It takes place in Planescape, an Advanced Dungeons & Dragons ( AD & D ) fantasy campaign setting.
The aasimar race was introduced in Advanced Dungeons & Dragons 2nd edition in the Planescape Campaign Setting series of books, published April 1994.
Many Outer Planes were renamed in Advanced Dungeons & Dragons Second Edition in the Planescape campaign setting, released in 1994.
The original book ( for use with Advanced Dungeons & Dragons 1st Edition ) was published in 1987 by TSR, Inc. For 2nd Edition, concern over inclusion of angels and demons led TSR to forgo the release, though they compensated years later with the Planescape campaign setting.

Planescape and Dungeons
Popular commercially published campaign settings for Dungeons & Dragons include Greyhawk, Dragonlance, Forgotten Realms, Mystara, Spelljammer, Ravenloft, Dark Sun, Planescape, Birthright, and Eberron.
The Dungeons & Dragons cosmology as reflected in Planescape consists of a number of planes, which can be divided into the following regions:
Following the announcement of Baldur's Gate: Enhanced Edition, Overhaul Games announced their intention to make overhauls of more games set in the Dungeons & Dragons universes, at first naming only Planescape: Torment, but that such a release would depend on the success of Baldur's Gate: Enhanced Edition.
* Githzerai from the Dungeons & Dragons Planescape campaign
Joining the TSR team, Cook designed Dungeons & Dragons modules such as Labyrinth of Madness ( 1995 ) and A Paladin in Hell ( 1998 ), and dozens of supplements to the Planescape line including The Planewalker's Handbook ( 1996 ) and Dead Gods ( 1998 ).
* The Dead, the Dustmen in the Faction ( Planescape ) of the Dungeons & Dragons game
* Othrys is the first layer of the outer plane Carceri in the Planescape campaign setting for Dungeons & Dragons
Interplay acquired the rights to produce a role-playing video game set in the Planescape campaign setting of Dungeons & Dragons with the development led by Avellone.
Articles relating to the Planescape campaign setting for the Dungeons & Dragons fantasy role-playing game.
The Prime Material Plane is the primary location of most Dungeons & Dragons campaign settings, with the exceptions of Ravenloft and Planescape.
It is one of a number of alignment-based Outer Planes that form part of the standard Dungeons & Dragons ( D & D ) cosmology, used in the Planescape, Greyhawk and some editions of the Forgotten Realms campaign settings.
The Lady of Pain is the fictional protector of the city of Sigil in the Planescape campaign setting of the Dungeons & Dragons roleplaying game.
* Regulus, the central city of Mechanus, and the seat of the One and the Prime, in the Planescape Dungeons and Dragons cosmology

Planescape and &
* Video games: Secret of Mana and its successor Secret of Evermore ( where the menu was used to accelerate the pacing of combat ), Seiken Densetsu 3, America's Army 3, Habitat, Beyond Good & Evil, Full Throttle, The Curse of Monkey Island, Neverwinter Nights, Normality, The Sims, Perfect Dark, Planescape: Torment, Sacrifice, Saints Row, Saints Row 2, Second Life, Battlefield 2, Freedom Fighters, Ratchet & Clank, Silver, The Temple of Elemental Evil, Crysis, Mass Effect, Warzone 2100, Halo Wars, The Lord of the Rings: The Battle for Middle-earth, Max Payne 3, Trauma Center, BrĂ¼tal Legend, Operation Flashpoint: Dragon Rising, Dragon Age: Origins, Prototype, Cortex Command, Imperium Romanum
In an attempt to attract players of other D & D settings, WotC released Die, Vecna, Die !, by Bruce R. Cordell and Steve Miller, a three part adventure tying Greyhawk to the Ravenloft and Planescape campaign settings.
The dark and diversified representation of the D & D setting of Planescape was lauded as a fresh departure from the traditional high fantasy of computer role-playing games.

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