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Players can fight each other or they can attack NPCs for artifacts, resources, or as a part of a quest.
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Players and can
Players can make multiple bets for each turn, round, or roll and should become familiar with the craps layout.
Players can place or buy any point number ( 4, 5, 6, 8, 9, 10 ) by placing their wager in the come area and telling the dealer how much and on what number ( s ), " 30 on the 6 ", " 5 on the 5 " or " 25 buy the 10 ".
Players can gain a large advantage if their civilization is the first to learn a particular technology ( the secrets of flight, for example ) and put it to use in a military or other context.
Players can also build Wonders of the World in each of the epochs of the game, subject only to obtaining the prerequisite knowledge.
The rules of Fudge are highly customizable and can be adjusted for the level of simplicity or complexity desired by the Game Master and Players.
Players can adjust the string pitches by moving these bridges before playing, and use three finger picks ( on thumb, index finger, and middle finger ) to pluck the strings.
Players can read or view descriptions of rooms, objects, other players, non-player characters, and actions performed in the virtual world.
" Players can change the rules to such a degree that points can become irrelevant in favor of a true currency, or make victory an unimportant concern.
Players can build a customisable Neohome for their Neopets and furnish it with furniture, wallpaper, and flooring.
Paramount Pictures can trace its beginning to the creation in May 1912 of the Famous Players Film Company.
Players can listen to the game's songs by accessing a hidden menu in the " Gil: Caught Between Love and Adventure " scenario.
Players can carry a total of four different arms at once: all three bullet weapons ( single pistol, pistols akimbo, and MP40 sub-machinegun ) and either a missile or a magic weapon, a realistic limitation to the player's burden.
Players also have Karma Pool that can be used to reroll any dice that failed to reach the target number.
Players generally can choose whether they want their characters to try to continue the war, get back home ( wherever that may be ), join one of the new power groups wherever they are, simply survive as mercenaries or marauders, or some combination.
Players ' worms are able to build forts, and the objective of the game has shifted from simply killing the enemy worms, as players can now win a game by destroying the opponent's fort.
Players can also block enemy attacks and execute powerful combo moves to deal even deadlier blows to their enemies.
Players can freely navigate around the world map screen unless restricted by terrain like bodies of water or mountain ranges.
Players and fight
Players use their character to explore the fantasy world of Norrath, fight monsters and enemies for treasure and experience points, and master trade skills.
Players can venture into Angmar to perform quests and fight the creatures there, as well as entering several instanced dungeons.
Players use the menus to select weapons, magic, and other items used to attack and defeat the monsters, or can attempt to flee the fight ; though characters cannot flee during a boss battle.
Although no longer romantically linked, Gunn and Fred continue to fight side-by-side, and Gunn has a fling with the electric Gwen Raiden in the episode " Players ".
Players could ally their characters with any of the three factions, and fight against the others to gain rewards exclusive to their chosen faction.
Players can also choose to fight against their own teams, which are controlled by the computer if no other players are present.
Players fight in a modern battlefield, using modern weapon systems .< ref name =" Gamespot technical ">
Players from both teams fought in the tunnel leading from the arena before being separated, and a few fans joined the fight but were quickly taken from the arena.
Players could choose which side they wished to fight for, the aliens or the humans, and could also choose one of three different vehicles ; each having its own advantages and disadvantages.
Players fight one another in the name of their respective factions either for territory or for control of tokens of power which may be used to sway the votes of the councilors of the land.
Players choose from a range of factions with varying motivations and abilities and fight battles against others.
Players must collect Sellbot suit parts by defeating the Factory Foreman ( the Skelecog at the final battle of the factory ) of the Sellbot Factory, then earn enough merits for a promotion to fight the VP.
Players who lose a fistfight are penalized for two minutes, an abstract reworking of the five-minute offsetting majors normally assigned in the event of a fight.
Players can play alone or as part of a group to fight monsters and complete quests for new skills, experience points, and items.
Players are able to fight on foot or in a vehicle ( a Landmaster, Arwing, or Wolfen ), though some stages prohibit certain modes of travel.
Players fight to demoralize the opposing players while exciting their own, as well as settling personal scores.
But it was found that these cells could also be utilized on humans and the Autorooper squads, to create a more powerful force to fight the Legion-the Kiss Players.
Players can also form up or join squadrons in SquadWar, an online persistent galaxy hosted by Volition on PXO, where squadrons fight each other for territories.
" Players fight monsters, gain character levels, obtain new skills and find equipment to prepare themselves for future battles.
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