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Page "Volleyball" ¶ 34
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Players and may
Players may choose between a variety of grip materials.
Players often find that sweat becomes a problem ; in this case, a drying agent may be applied to the grip or hands, sweatbands may be used, the player may choose another grip material or change his grip more frequently.
Players may also use double motion, where they make an initial racquet movement in one direction before withdrawing the racquet to hit in another direction.
Players with a blackjack may also take insurance, and in taking maximum insurance they commit themselves to winning an amount exactly equal to their main wager, regardless of the dealer's outcome.
Players may raise the stakes during the game.
" Players who doubled their opponent, seeing the opponent beaver the cube, may in turn then double the stakes once again (" raccoon ") as part of that cube phase before any dice are rolled.
Players may wager money against each other ( street craps, also known as shooting dice or rolling dice ) or a bank ( casino craps, also known as table craps ).
Players are generally given a few seconds before the round begins ( known as " freeze time ") to prepare and buy equipment, during which they cannot attack or move ( one notable exception is that a player may receive damage during freeze time.
Players must release the disc while inside the box, but may step out / off of it after the release.
Players also may use a small cart or gig bag and end pin-attached wheels to move the bass.
) Players may claim up to two of the islands as their home islands, and settling on any of the other islands awards a special victory point.
Players may not expand into the outlying islands, but by building ships so that they border the outlying islands, players may be awarded with victory points, development cards, or harbors that players may place on the coast of the main island at a later time.
Players begin with settlements on the outside of the map, but may build ships to reach the Forgotten Tribe's islands, which are in the center.
Players may only wear eligible numbers at an ineligible position when it is obvious that a punt or field goal is to be attempted.
Players are permitted to play the ball with the flat of the ' face side ' and with the edges of the head and handle of the field hockey stick with the exception that, for reasons of safety, the ball may not be struck ' hard ' with a forehand edge stroke, because of the difficulty of controlling the height and direction of the ball from that stroke.
Players may not obstruct another's chance of hitting the ball in any way.
Players may choose to play as a fighter, cleric, or mage.
Other modules in the system may include components like cartridges, tonearms, hi-fi turntables, Digital Media Players, digital audio players, DVD players that play a wide variety of discs including CDs, CD recorders, MiniDisc recorders, hi-fi videocassette recorders ( VCRs ) and reel-to-reel tape recorders.
Players walking to the far west along LambdaStreet may be given the option to ' jump off the end of the world ', which disables access to their account for three months.
Players enter at one spot, and exit at another, or the idea may be to reach a certain spot in the maze.
Players must follow suit, unless they have no cards of the led suit, in which case they may play any card.

Players and travel
Players try to travel around the board with their pieces faster than any other player.
Players control a young boy named Mark ( Japanese: パーク ' Parku "), and must travel around the game world interacting with non-player characters and challenging them to card battles using 60-card decks.
Players create a character and travel around Sucia Island, a location Barred to the members of the player character's sect.
Players could use them to quickly travel to and from various regions through a central plane, known as Plane of Knowledge.
Players can use astral ships to travel between the dangerous astral space to large floating remnant islands, known as allods.
Players could insure their items by going to local Wardens, non-player characters that make insured items travel with you even if you die.
Players travel around the sun acquiring monopolies and fending off attacks.
Players travel through the solar system acquiring properties, charging rent, and building fuel stations within individual planetary systems.
Players roll dice and travel along a blue flight path from planet to planet.
Players travel across several worlds known as " Ages ", solving puzzles and gathering story clues by reading books or observing the
Players are able to fight on foot or in a vehicle ( a Landmaster, Arwing, or Wolfen ), though some stages prohibit certain modes of travel.
There was no event in the week after the Senior Players, allowing golfers adequate time to travel to the United Kingdom and acclimatise for the Senior British Open two weeks later.
Players travel from game to game in their spacecraft which can be customized in a variety of ways.
Players must navigate the treacherous waters of the Amazon to avoid hitting other boats, logs, and whirlpools or paddling up the wrong tributary, travel through the forest in search of exotic plants and animals to photograph and identify, use harpoons to fish in the river and then identify whether the catch is edible, and trade with the individuals encountered at the various stops along the river.
Players travel to different planets and explore new environments as well as battle other players and declare wars against other clans.
Players usually travel between them using a set of Warp gates for a price.
Players generally need help from the Vistani to move travel realiably from one open realm to another.
Players who join a sect have access to a shared communication channel ( called secttalk ) as well as the ability to travel from any recallable location within the game to the virtual home of the Sect ( the Sect's " recall " point ).
Players travel across thirty different worlds gathering gems and eggs.
Players travel to various worlds investigating the disappearance of several colonies, with only giant mutated insect creatures left behind.
Players were also reportedly unhappy about the travel arrangements with the members of the Cheetahs and Griquas often being away from their families for extended periods of time.
Players travel by plane to each destination either in the daytime or in the night ; depending on which country that he is flying to.
Players are " God's Watchdogs " ( Dogs ), who travel from town to town delivering mail, helping out the community and enforcing the judgments of the True Faith of the King of Life.

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