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Players and must
Players must navigate one side of the double diamond, hit the stake, then navigate the opposite side of the double diamond and hit the starting stake to win the game.
Players must have good aim throughout the entire game, even as they become increasingly inebriated.
Players must release the disc while inside the box, but may step out / off of it after the release.
Players are allowed to keep four progress cards ( five in a five to six player game ), and any additional ones must be discarded on the spot ( unless the 5th card is a victory point, which is played immediately and the original progress cards remain ).
Players must convert their pirate fortresses and have 10 victory points before being able to claim victory.
Players begin with both settlements on one of the islands, and must build ships connecting settlements between the two islands.
Players must pay attention to how many cards other players change, but should not take too much for granted in this phase.
Players must learn to coordinate two hands and use them independently.
Players must follow suit, unless they have no cards of the led suit, in which case they may play any card.
Players must then " make it work " to move on to the next round.
Players are limited to some finite number of actions, and in some cases must split their resources between these actions ( so that additional actions make each less effective ).
Players must be retired and must have played at least four years with the Phillies or Athletics.
Players on the main adult tour who are under 18 must have documents signed by a parent or guardian.
# Players must alternate hitting the ball.
Players must unravel clues in order to achieve some of victory condition, which will then allow them to advance to the next level.
Players must master techniques such as blocking, counter-attacking, and chaining together sequences of attacks known as " combos ".
Players must learn which attacks and defenses are effective against each other, often by trial and error.
Players must remove any other pieces first before removing a piece from a formed mill.
* Players must be capable of being produced in high volume, parts must be interchangeable, and must be easy to service.
* Players must not stray over the boundary lines of the pitch, although they may fly as high as desired.
* Players may take their wands onto the pitch, but they must not be used on or against any players, any player's broomstick, the referee, any of the four balls, or the spectators.
* Cobbing: Players must not make excessive use of their elbows against opponents.

Players and serve
Midway through the season, the World Football League Players Association was formed and Americans fullback Charley Harraway was selected to serve as its first president.
* Shriver was elected to serve as president of the WTA Tour Players Association from 1991 – 94.
Ljubičić served as the ATP Players ' Council president and in 2008 became one of the few active players to serve on the ATP Board of Directors.
Players who agreed to serve as replacement players were subsequently blacklisted by the MLBPA, although the majority of them had not been eligible to join the union at the time they crossed picket lines, since they had not played in the major leagues.
On December 4 it was announced that Ramirez had formally filed the papers with the league to be reinstated to baseball and that an agreement had been reached between MLB and the Players Association that he would only need to serve a 50 game suspension instead of the original 100 games.

Players and their
Players score points by striking a shuttlecock with their racquet so that it passes over the net and lands in their opponents ' half of the court.
Players with a blackjack may also take insurance, and in taking maximum insurance they commit themselves to winning an amount exactly equal to their main wager, regardless of the dealer's outcome.
Players do not play their cards to the centre of the table during the play but instead play them immediately in front of themselves and turn them face down at the end of each trick.
Players begin with two checkers on their 24-point, three checkers on their 8-point, and five checkers each on their 13-point and their 6-point.
" Players who doubled their opponent, seeing the opponent beaver the cube, may in turn then double the stakes once again (" raccoon ") as part of that cube phase before any dice are rolled.
Players of Bunnies & Burrows take the role of rabbits as their player characters.
Players in some other clubs then agreed to follow the " Portland Club " rules, rather than go to the trouble of codifying and printing their own sets of rules.
Players take turns shooting discs across the circular playing surface, trying to have their discs land in the higher-scoring regions of the board, while also attempting to knock away opposing discs.
Players take turns flicking their discs from the outer edge of their quadrant of the board onto the playfield.
Players shape their fingernails for ideal tone and feel against the strings.
Players identify their Field bets by placing them in the Field area directly in front of them or as close to their position as possible.
Players can place or buy any point number ( 4, 5, 6, 8, 9, 10 ) by placing their wager in the come area and telling the dealer how much and on what number ( s ), " 30 on the 6 ", " 5 on the 5 " or " 25 buy the 10 ".
Players can gain a large advantage if their civilization is the first to learn a particular technology ( the secrets of flight, for example ) and put it to use in a military or other context.
In 1999, 88 years after his final major league appearance and 44 years after his death, editors at The Sporting News ranked Cy Young 14th on their list of " Baseball's 100 Greatest Players ".
Players cheating on a VAC-enabled server risk having their account permanently banned from all VAC-secured servers.
Players would use dregs to hit targets across the room with their wine.
Players stand on a " dance platform " or stage and hit colored arrows laid out in a cross with their feet to musical and visual cues.
Players are judged by how well they time their dance to the patterns presented to them and are allowed to choose more music to play to if they receive a passing score.
) Players may claim up to two of the islands as their home islands, and settling on any of the other islands awards a special victory point.

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